[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100515064":3},{"organization":4,"armGroups":7,"interventions":20,"overallOfficials":33,"centralContacts":37,"locations":43,"responsibleParty":59,"collaborators":61,"id":71,"slug":72,"hasResults":73,"nctId":74,"briefTitle":75,"officialTitle":76,"acronym":26,"eligibilityCriteria":77,"healthyVolunteers":73,"sex":78,"minAge":26,"maxAge":26,"enrollmentInfo":79,"targetDuration":26,"studyType":82,"phases":83,"briefSummary":85,"conditions":86,"keywords":88,"overallStatus":45,"whyStopped":26,"lastUpdateSubmitDate":91,"lastUpdatePostDateStruct":92,"startDateStruct":95,"completionDateStruct":97,"leadSponsor":99,"locationsCount":100},{"fullName":5,"class":6},"University of Leicester","OTHER",[8,14],{"label":9,"type":10,"description":11,"interventionNames":12},"Exergame & Neurofeedback","ACTIVE_COMPARATOR","Six 5 minutes sets of participants standing on a balance board within virtual environment playing the exergame and receiving real neurofeedback with 1 minute rest between each set.",[13],"Behavioral: Exergame+Neurofeedback",{"label":15,"type":16,"description":17,"interventionNames":18},"Exergame & SHAM Feedback","SHAM_COMPARATOR","Six 5 minutes sets of participants standing on a balance board within virtual environment playing the exergame and receiving SHAM neurofeedback with 1 minute rest between each set.",[19],"Behavioral: Exergame [alone]",[21,27],{"type":22,"name":23,"description":24,"armGroupLabels":25,"otherNames":26},"BEHAVIORAL","Exergame+Neurofeedback","Electroencephalography (EEG) is a device that measures the electrical activity of the brain (brain waves). There are several frequencies of brain waves when we are awake; alpha (medium), beta (fast), and theta (slow). Alpha frequencies of brain activity are linked to maintaining balance, with more alpha activity being associated with poorer balance. EEG neurofeedback treatment involves placing electrodes on a person's head to monitor and change brain activity by giving cued audio or visual feedback. It has been used in PwP to show improvements in balance and walking. Other preliminary research in PwP has shown that exercise can also improve balance.",[9],null,{"type":22,"name":28,"description":29,"armGroupLabels":30,"otherNames":31},"Exergame [alone]","The exergame, delivered in virtual reality, involves travelling down a road (to give optic flow) whilst dodging balls that move towards the participant by either shifting their body either to the left or right. They are also be instructed to stand still and catch stars that appear and these will be used to score points and are associated with a monetary reward, ensuring motivation.\n\nThis group will receive SHAM feedback.",[15],[32],"Exergame",[34],{"name":35,"affiliation":5,"role":36},"Qadeer Arshad","PRINCIPAL_INVESTIGATOR",[38],{"name":39,"role":40,"phone":41,"phoneExt":26,"email":42},"Yasmin Godhania","CONTACT","0116 373 6039","RGOsponsor@leicester.ac.uk",[44],{"facility":5,"status":45,"city":46,"state":26,"zip":47,"country":48,"countryCode":49,"cosmosGeoPoint":50,"geoPoint":55,"contacts":56},"RECRUITING","Leicester","LE1 7RH","United Kingdom","UK",{"type":51,"coordinates":52},"Point",[53,54],-1.13169,52.6386,{"lat":54,"lon":53},[57],{"name":58,"role":40,"phone":26,"phoneExt":26,"email":26},"Qadeer Arshad, Dr",{"type":60,"investigatorFullName":26,"investigatorTitle":26,"investigatorAffiliation":26,"oldNameTitle":26,"oldOrganization":26},"SPONSOR",[62,64,66,68],{"name":63,"class":6},"University of Exeter",{"name":65,"class":6},"University of Nottingham",{"name":67,"class":6},"University of Plymouth",{"name":69,"class":70},"European Bioinformatics Institute","UNKNOWN","100515064","brain-training-to-improve-balance-in-parkinsons-disease-100515064",false,"NCT05986643","Brain Training to Improve Balance in Parkinson's Disease","Using Biofeedback During Exergaming to Attenuate Alpha Oscillations to Improve Postural Control in People Living With Parkinson's.","Inclusion Criteria:\n\nPeople with Parkinson with mild-moderate disease and severe disability (but able to stand and walk unaided (Hoehn and Yahr stage ≤4) be eligible if:\n\n* in everyday life, they do less than the recommended aerobic exercise for older adults (i.e., vigorous exercise done \\\u003C3 times per week, 20 min per session; or moderate exercise done \\\u003C5 times per week, 30 min per session).\n* they have experienced at least one fall and one episode of freezing of gait in the past year.\n* they are taking stable dopaminergic pharmacotherapy (stable dose for at least 1 month) or are still without treatment and not expected to start treatment within the next 3 months.\n\nAs long as all criteria are met - we will not impose any lower (assuming they are adults) or upper age limit for recruitment.\n\nExclusion Criteria:\n\n* severe lower limb motor impairments and\u002For requirement of a walking aid or wheelchair\n* previously diagnosed with stroke or dementia\n* having metal implants in the head (i.e. deep brain stimulator or aneurysm clips)\n* any other known medical, mental health, or physical condition which may interfere with balance.\n* patients on beta-blocking agents or antipsychotics\n* patients with other neurological, orthopaedic, or cardiac co-morbidities that make them unfit to do exercise or interferes with balance and cognitive functions required to participate in this study\n* patients with psychiatric diseases diagnosed in the past year by a psychiatrist\n* patients with dementia\n* those unable to tolerate the exergame task.","ALL",{"count":80,"type":81},100,"ESTIMATED","INTERVENTIONAL",[84],"NA","People living with Parkinson's (PwP) rank balance problems amongst the most disabling symptom. Over time, balance function continues to decline and PwP go on to fall, affecting between 45-68% of PwP. Falling directly impacts upon the individuals' quality of life (QoL), as it prevents patients from doing everyday activities, and places PwP at greater risk of other medical problems, such as fractures.\n\nNew treatments are urgently needed to improve balance and reduce falls in order to improve QoL for PwP. The aim of this project is to achieve these goals by using exercise to alter brain activity. Supporting our idea, are previous studies that show both exercise alone as well as changing brain activity at rest via visual feedback (similar to how breathing can be controlled to lower blood pressure), can be used to rehabilitate balance. Here researchers test the idea that better results can be achieved for PwP, if a specific exercise program is used as the feedback to change brain activity.\n\nPwP will be assigned randomly into 2 groups, one receiving the exergaming physical therapy (PT) alone with a placebo feedback and, the second group will be required to change brain activity using exercise feedback to change brain activity.\n\nEach intervention will be performed 3 times\u002Fweek with each session lasting 1⁄2 an hour, for 12 consecutive weeks. Participants are expected to attend 5 sessions over each fortnight. Assessments of balance will be made before and after all three treatments. This will allow us to measure any improvements and compare the 2 different methods to see which one improves balance the most in PwP.",[87],"Parkinson Disease",[89,90],"Balance","Gait","2026-04-27",{"date":93,"type":94},"2026-04-28","ACTUAL",{"date":96,"type":94},"2023-08-04",{"date":98,"type":81},"2027-05",{"name":5,"class":6},1]