[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100611844":3},{"organization":4,"armGroups":7,"interventions":19,"overallOfficials":25,"centralContacts":29,"locations":38,"responsibleParty":56,"collaborators":58,"id":61,"slug":62,"hasResults":63,"nctId":64,"briefTitle":65,"officialTitle":66,"acronym":67,"eligibilityCriteria":68,"healthyVolunteers":63,"sex":69,"minAge":70,"maxAge":71,"enrollmentInfo":72,"targetDuration":25,"studyType":75,"phases":76,"briefSummary":78,"conditions":79,"keywords":25,"overallStatus":41,"whyStopped":25,"lastUpdateSubmitDate":84,"lastUpdatePostDateStruct":85,"startDateStruct":88,"completionDateStruct":90,"leadSponsor":92,"locationsCount":93},{"fullName":5,"class":6},"Region Skane","OTHER",[8,14],{"label":9,"type":10,"description":11,"interventionNames":12},"Intervention","ACTIVE_COMPARATOR","The critical components include psychoeducation, cognitive restructuring, and social and emotional learning. The goals are to help children and parents understand the positive and negative aspects of screen use and to prevent related problems and family conflicts. The intervention consist of 4 group mettings parents and children separate. Max 10 children per group",[13],"Behavioral: Family-centered Program for Problematic Gaming\u002FExcessive Screen Use in a child and adolescent population within Social Services",{"label":15,"type":10,"description":16,"interventionNames":17},"Control","This group will recieve treatment as usual. After final follow up this group will be offered an online parental intervention of 3 sessions",[18],"Behavioral: Control",[20,26],{"type":21,"name":22,"description":23,"armGroupLabels":24,"otherNames":25},"BEHAVIORAL","Family-centered Program for Problematic Gaming\u002FExcessive Screen Use in a child and adolescent population within Social Services","The critical components include psychoeducation, cognitive restructuring, and social and emotional learning.his would be the first intervention offering help for both children and their parents. Such an intervention could be beneficial not only to individual families, but also to society at large by reducing societal costs, enhancing family well-being, and addressing health inequalities . the intervention is agroup intervention in 4 sessions with parents in one group and children in one group. The goals are to help children and parents understand the positive and negative aspects of screen use and to prevent related problems and family conflicts. T",[9],null,{"type":21,"name":15,"description":27,"armGroupLabels":28,"otherNames":25},"This group will recieve TAU == treat ment as usual depending on the practice at the Social service they belong to",[15],[30,35],{"name":31,"role":32,"phone":33,"phoneExt":25,"email":34},"Emma Claesdotter-Knutsson, PhD","CONTACT","+46768871765","emma.claesdotter-knutsson@skane.se",{"name":36,"role":32,"phone":25,"phoneExt":25,"email":37},"Sabina Kapetanovic, PhD","sabina.kapetanovic@hv.se",[39],{"facility":40,"status":41,"city":42,"state":25,"zip":25,"country":43,"countryCode":44,"cosmosGeoPoint":45,"geoPoint":50,"contacts":51},"Child and Adolescent Psychiatry Clinic","RECRUITING","Lund","Sweden","SE",{"type":46,"coordinates":47},"Point",[48,49],13.19321,55.70584,{"lat":49,"lon":48},[52],{"name":53,"role":32,"phone":54,"phoneExt":25,"email":55},"Emma Claesdotter-Knutsson, MD; PhD","0046768871765","emma.claesdotter-knutsson@med.lu.se",{"type":57,"investigatorFullName":25,"investigatorTitle":25,"investigatorAffiliation":25,"oldNameTitle":25,"oldOrganization":25},"SPONSOR",[59],{"name":60,"class":6},"Lund University","100611844","evaluation-of-a-family-centered-program-for-problematic-gamingexcessive-screen-use-100611844",false,"NCT07245862","Evaluation of a Family-centered Program for Problematic Gaming\u002FExcessive Screen Use","Evaluation of a Family-centered Program for Problematic Gaming\u002FExcessive Screen Use in a Child and Adolescent Population Within Social Services in Light of the New Social Services Law","S-FAME","Inclusion Criteria:\n\n* family conflicts related to screen use\n* spaeks and udnerstand swedish\n\nExclusion Criteria:\n\n* se above","ALL","11 Years","14 Years",{"count":73,"type":74},170,"ESTIMATED","INTERVENTIONAL",[77],"NA","The Family-Centered Program for Problematic Gaming and Excessive Screen Use (FAME) is a pioneering initiative designed to address the growing challenges of excessive screen use and gaming among children and adolescents, particularly within family dynamics.",[80,81,82,83],"Adolescent Behavior","Social Media Addiction","Gaming Disorder","Family Relations","2026-04-24",{"date":86,"type":87},"2026-04-30","ACTUAL",{"date":89,"type":87},"2026-01-01",{"date":91,"type":74},"2028-01-01",{"name":5,"class":6},1]