[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100626374":3},{"organization":4,"armGroups":7,"interventions":18,"overallOfficials":24,"centralContacts":28,"locations":34,"responsibleParty":52,"collaborators":55,"id":60,"slug":61,"hasResults":62,"nctId":63,"briefTitle":64,"officialTitle":64,"acronym":23,"eligibilityCriteria":65,"healthyVolunteers":62,"sex":66,"minAge":67,"maxAge":23,"enrollmentInfo":68,"targetDuration":23,"studyType":71,"phases":72,"briefSummary":74,"conditions":75,"keywords":82,"overallStatus":85,"whyStopped":23,"lastUpdateSubmitDate":86,"lastUpdatePostDateStruct":87,"startDateStruct":90,"completionDateStruct":92,"leadSponsor":94,"locationsCount":95},{"fullName":5,"class":6},"University College Dublin","OTHER",[8,14],{"label":9,"type":10,"description":11,"interventionNames":12},"Six-Week VR Pain Science Education Program","EXPERIMENTAL","The study will be conducted as a single-arm feasibility study using a pretest-posttest design. A total of 50 participants with chronic pain (PwCP) will be recruited to engage in a six-week VR pain education program delivered via Reality Health™ software. Each session will last for 1 hour (one hour \u002F week for six weeks).\n\nThe Reality Health™ platform provides experiential learning content, sensory altering experiences, rehabilitation activities and immersive pain neuroscience education through four key modules, delivered over six sessions. The platform uses the wireless Meta Quest VR headset and hand controls to engage with each module, and is delivered in a 1:1 clinician-led setting. Each session involves use of a Meta Quest headset to complete an immersive pain education module and individualised clinician-guided rehabilitation, with an accompanying patient workbook.",[13],"Other: 6-Week Virtual reality-delivered pain science education and behavioural pain management program",{"label":15,"type":6,"description":16,"interventionNames":17},"Optional Focus Groups","This study will employ a mixed methods approach, integrating both quantitative and qualitative data to comprehensively evaluate the feasibility, acceptability, and preliminary clinical impact of a VR-based pain education programme. A qualitative study will be embedded within this design to explore individual experiences and perceptions of using VR for chronic pain education.\n\nSemi-structured focus groups will be conducted with a subset of participants post-intervention to gather in-depth insights into their acceptance of VR technology, its perceived benefits, and challenges. This qualitative component will provide rich contextual data, complementing the quantitative findings and addressing factors that influence the feasibility and acceptability of the intervention. Interviews will last 30-45 minutes in total.\n\nParticipants who participate in the 6 week VR programme have the option of participating in the focus group at the end of the 6 weeks.",[13],[19],{"type":6,"name":20,"description":21,"armGroupLabels":22,"otherNames":23},"6-Week Virtual reality-delivered pain science education and behavioural pain management program","Each participant will receive a six-week VR pain education program delivered via Reality Health™ software. Each session will last for 1 hour (one hour \u002F week for six weeks).",[15,9],null,[25],{"name":26,"affiliation":5,"role":27},"Brona Fullen, BSc, MSc, PhD","PRINCIPAL_INVESTIGATOR",[29],{"name":30,"role":31,"phone":32,"phoneExt":23,"email":33},"Natasha Hinwood, BSc, PhD","CONTACT","+353 1 716 3442","natasha.hinwood@ucd.ie",[35],{"facility":36,"status":23,"city":37,"state":23,"zip":38,"country":39,"countryCode":40,"cosmosGeoPoint":41,"geoPoint":46,"contacts":47},"School of Public Health, Physiotherapy and Sports Science, University College Dublin","Dublin","D04","Ireland","IE",{"type":42,"coordinates":43},"Point",[44,45],-6.24889,53.33306,{"lat":45,"lon":44},[48,49,50],{"name":30,"role":31,"phone":32,"phoneExt":23,"email":33},{"name":26,"role":27,"phone":23,"phoneExt":23,"email":23},{"name":30,"role":51,"phone":23,"phoneExt":23,"email":23},"SUB_INVESTIGATOR",{"type":27,"investigatorFullName":53,"investigatorTitle":54,"investigatorAffiliation":5,"oldNameTitle":23,"oldOrganization":23},"Brona Fullen","Associate Professor, UCD School of Public Health Physiotherapy and Sports Science",[56,58],{"name":57,"class":6},"Interreg",{"name":59,"class":6},"University College Cork","100626374","exploring-the-feasibility-of-using-virtual-reality-as-an-educational-tool-in-chronic-pain-rehabilitation-100626374",false,"NCT07434804","Exploring the Feasibility of Using Virtual Reality as an Educational Tool in Chronic Pain Rehabilitation","Inclusion Criteria:\n\n* ≥18 years old\n* Diagnosed with chronic pain by a consultant in pain medicine or a general practitioner with any type of chronic pain for at least 3 months\n* Report a pain intensity of \\>3 on a Numerical Rating Scale\n* Be proficient in written and spoken English\n\nExclusion Criteria:\n\n* Not able to provide informed consent\n* Scheduled for surgical treatment related to their pain condition within the next 6 months\n* Have a medical\u002Fpsychiatric condition that would prevent engagement in the pain education programme","ALL","18 Years",{"count":69,"type":70},50,"ESTIMATED","INTERVENTIONAL",[73],"NA","Introduction: Chronic pain significantly impacts quality of life and requires comprehensive management strategies. Traditional pain education programs are beneficial but often require significant and prolonged patient engagement. Virtual reality (VR) offers a novel approach by creating immersive environments that may enhance the effectiveness of pain education. This protocol outlines a feasibility study to investigate the use of a Virtual Reality (VR) pain education program for people living with chronic pain (PwCP).\n\nAim of the investigation: To evaluate the feasibility and acceptability of delivering a VR pain education program for PwCP. The secondary aim will explore the pre-to-post-test changes in clinical outcomes as proof of concept for a future larger scale investigation.\n\nMethods: We will use Reality Health™ as the VR tool to deliver pain science education. The study will be conducted as a single-arm feasibility study using a pretest:posttest design. Fifty PwCP will engage in the six-week Reality Health™ programme. This education programme focuses on the neurophysiology of pain, pain modulation techniques, cognitive-behavioural strategies and guided virtual exercises.\n\nResults: Primary outcome measures will include the feasibility, acceptability and safety of Reality Health™ including recruitment, retention, intervention adherence and attrition rates. Secondary outcomes will explore the pre-to-post-test changes in outcome measures relating to pain intensity, pain interference, pain self-efficacy, pain self catastrophizing, quality of life and depression as proof of concept for a future larger scale investigation.\n\nConclusions: Results will establish the feasibility, acceptability and safety of using Reality Health™ in the treatment of chronic pain, informing a future randomised control trial.\n\nEthical approval: Ethics has been granted from University College Dublin's Human Research Ethics Board (HREC-LS-25-868587).\n\nAcknowledgements: This work is funded through the Interreg north-west Europe project 'Scale-Up Rehab,'approved and funded by the European Commission \\[NWE0100082\\].\n\nDisclosures: None.\n\nKeywords: Virtual Reality, Chronic Pain, Pain Education, Feasibility Study, Protocol",[76,77,78,79,80,81],"Pain","Chronic Pain","Chronic Pain (Back \u002F Neck)","Adults","Virtual Reality","Neuroscience Pain Education",[83,84,39],"Physiotherapy","rehabilitation","NOT_YET_RECRUITING","2026-02-19",{"date":88,"type":89},"2026-02-27","ACTUAL",{"date":91,"type":70},"2026-02-20",{"date":93,"type":70},"2026-12-31",{"name":5,"class":6},1]