[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100631452":3},{"organization":4,"armGroups":7,"interventions":20,"overallOfficials":25,"centralContacts":30,"locations":25,"responsibleParty":36,"collaborators":25,"id":40,"slug":41,"hasResults":42,"nctId":43,"briefTitle":44,"officialTitle":45,"acronym":9,"eligibilityCriteria":46,"healthyVolunteers":42,"sex":47,"minAge":48,"maxAge":25,"enrollmentInfo":49,"targetDuration":25,"studyType":52,"phases":53,"briefSummary":55,"conditions":56,"keywords":61,"overallStatus":65,"whyStopped":25,"lastUpdateSubmitDate":66,"lastUpdatePostDateStruct":67,"startDateStruct":70,"completionDateStruct":72,"leadSponsor":74,"locationsCount":25},{"fullName":5,"class":6},"Gazi University","OTHER",[8,14],{"label":9,"type":10,"description":11,"interventionNames":12},"GAME-STOMA","EXPERIMENTAL","Participants receive gamified stoma care training based on the Werbach D6 Model.",[13],"Other: Gamification-Based Stoma Care Education",{"label":15,"type":16,"description":17,"interventionNames":18},"Control Group","ACTIVE_COMPARATOR","Participants receive conventional stoma care education using standard lecture-based teaching methods without game",[19],"Other: Traditional Education",[21,26],{"type":6,"name":22,"description":23,"armGroupLabels":24,"otherNames":25},"Gamification-Based Stoma Care Education","This intervention consists of a gamification-based stoma care education program designed according to the Werbach D6 Model. The game aims to enhance nursing students' knowledge and clinical skills in stoma care by increasing learning motivation and engagement.",[9],null,{"type":6,"name":27,"description":28,"armGroupLabels":29,"otherNames":25},"Traditional Education","Participants in the control group receive standard stoma care education based without any gamification components.",[15],[31],{"name":32,"role":33,"phone":34,"phoneExt":25,"email":35},"Zeynep Mete Merdin","CONTACT","+905066979094","zeynmete@gmail.com",{"type":37,"investigatorFullName":38,"investigatorTitle":39,"investigatorAffiliation":5,"oldNameTitle":25,"oldOrganization":25},"PRINCIPAL_INVESTIGATOR","Hulya BULUT","Professor","100631452","gamification-in-stoma-care-education-for-nursing-students-100631452",false,"NCT07500857","Gamification in Stoma Care Education for Nursing Students","The Effect of the Gamification Method on Nursing Students' Learning of Stoma Care","Inclusion Criteria:\n\n* Nursing students who voluntarily agree to participate in the study\n* Students who are enrolled in the \"Nursing Professional Practice\" course for the first time\n* Students who have access to a mobile device (e.g., smartphone or tablet) and internet connection\n\nExclusion Criteria:\n\n* Students who have previously participated in or used any game related to stoma care\n* Students who do not attend the theoretical course\n* Students who do not participate in demonstrations or group activities\n* Students who do not complete any stage of the knowledge assessment\n* Students who do not complete any stage of the skill assessment\n* Students who provide incomplete or careless responses to data collection forms\n* Students who do not use or complete the game-based intervention","ALL","17 Years",{"count":50,"type":51},72,"ESTIMATED","INTERVENTIONAL",[54],"NA","his study aims to determine the effect of a gamification-based educational method on nursing students' learning of stoma care. The research will be conducted as a pretest-posttest, parallel-group randomized controlled experimental study. This research will be prepared under the guidance of the Standard Protocol Items: Recommendations for Interventional Trials (SPIRIT) protocol, and the reporting of the randomized controlled study will be carried out under the Consolidated Standards of Reporting Trials (CONSORT).\n\nParticipants will consist of fourth-year nursing students who voluntarily agree to participate in the study. After obtaining informed consent, participants will complete a descriptive characteristics form and the Stoma Care Knowledge Test. Randomization will be performed based on baseline knowledge levels, and participants will be assigned to experimental and control groups.\n\nStudents' knowledge levels will be assessed using the \"Stoma Care Knowledge Test,\" and their skills will be evaluated using a \"Skills Checklist.\" Following baseline knowledge and skill assessment, the experimental group will receive gamified stoma care education, while the control group will receive standard education. The gamification intervention is designed based on the Werbach D6 Model and aims to enhance students' knowledge and skills in stoma care.\n\nPost-intervention knowledge and skill assessments will be conducted one week after the training. In addition, follow-up measurements will be performed four weeks later to evaluate the retention of knowledge and skills.",[57,58,59,60],"Stoma Care Education in Nursing Students","Gamification","Nursing Education","Ostomy - Ileostomy or Colostomy",[62,63,64],"gamification","nursing education","stoma care","NOT_YET_RECRUITING","2026-03-24",{"date":68,"type":69},"2026-03-30","ACTUAL",{"date":71,"type":51},"2026-03-27",{"date":73,"type":51},"2026-04-24",{"name":5,"class":6}]