[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100595164":3},{"organization":4,"armGroups":7,"interventions":20,"overallOfficials":31,"centralContacts":36,"locations":45,"responsibleParty":65,"collaborators":68,"id":72,"slug":73,"hasResults":74,"nctId":75,"briefTitle":76,"officialTitle":77,"acronym":26,"eligibilityCriteria":78,"healthyVolunteers":79,"sex":80,"minAge":81,"maxAge":26,"enrollmentInfo":82,"targetDuration":26,"studyType":85,"phases":86,"briefSummary":88,"conditions":89,"keywords":92,"overallStatus":97,"whyStopped":26,"lastUpdateSubmitDate":98,"lastUpdatePostDateStruct":99,"startDateStruct":102,"completionDateStruct":104,"leadSponsor":106,"locationsCount":107},{"fullName":5,"class":6},"Mehmet Akif Ersoy University","OTHER",[8,14],{"label":9,"type":10,"description":11,"interventionNames":12},"Experimental Group","EXPERIMENTAL","Experimental Group will receive an education about pressure injury prevention via a gamified mobile application",[13],"Device: A gamified mobile learning",{"label":15,"type":16,"description":17,"interventionNames":18},"Control Group","ACTIVE_COMPARATOR","The Control Group will receive the training via a booklet.",[19],"Other: Booklet training",[21,27],{"type":22,"name":23,"description":24,"armGroupLabels":25,"otherNames":26},"DEVICE","A gamified mobile learning","There will be a gamified environment in a mobile application with case scenarios on pressure injury prevention designed by researchers.",[9],null,{"type":6,"name":28,"description":29,"armGroupLabels":30,"otherNames":26},"Booklet training","Nurses will receive training via a booklet about prevention of pressure injuries.",[15],[32],{"name":33,"affiliation":34,"role":35},"Semiha Asli Bozkurt, Ph.D.","Massachusetts College of Pharmacy and Health Science","PRINCIPAL_INVESTIGATOR",[37,42],{"name":38,"role":39,"phone":40,"phoneExt":26,"email":41},"Sinan Aydogan, Ph.D.","CONTACT","+905457137919","saydogan@mehmetakif.edu.tr",{"name":43,"role":39,"phone":26,"phoneExt":26,"email":44},"Priscilla Gazarian, Ph.D.","Priscilla.Gazarian@umassmed.edu",[46],{"facility":47,"status":26,"city":48,"state":49,"zip":50,"country":51,"countryCode":52,"cosmosGeoPoint":53,"geoPoint":58,"contacts":59},"UMass Chan Medical School","Boston","Massachusetts","01655","United States","US",{"type":54,"coordinates":55},"Point",[56,57],-71.05977,42.35843,{"lat":57,"lon":56},[60,64],{"name":61,"role":39,"phone":62,"phoneExt":26,"email":63},"Sonia Martinath","(508) 856-8999","ResearchInformaticsCore@umassmed.edu",{"name":43,"role":35,"phone":26,"phoneExt":26,"email":26},{"type":35,"investigatorFullName":66,"investigatorTitle":67,"investigatorAffiliation":5,"oldNameTitle":26,"oldOrganization":26},"Sinan Aydoğan","Assistant Professor",[69,71],{"name":70,"class":6},"University of Massachusetts, Worcester",{"name":34,"class":6},"100595164","gamified-learning-for-pressure-injury-prevention-100595164",false,"NCT07028892","Gamified Learning for Pressure Injury Prevention","Gamified Learning for Pressure Injury Prevention: A Randomized Controlled Trial to Enhance Knowledge, Skills, and Attitudes Among Nurses","Inclusion Criteria:\n\n* Being Registered Nurse for more than 1 year\n* Having at least an associate degree of nursing\n* Having a smart-phone or tablet\n* Being more than 18 years old\n\nExclusion Criteria:\n\n\\-",true,"ALL","18 Years",{"count":83,"type":84},60,"ESTIMATED","INTERVENTIONAL",[87],"NA","The goal of this Randomized Controlled Trial is to define the effect of gamified teaching methods for pressure injury prevention in intensive care nurses. The main questions it aims to answer are:\n\nH1: The gamified learning experience will increase the nurses' knowledge of pressure injury prevention compared to the control group.\n\nH2: The gamified learning experience will increase the nurses' skills in pressure injury prevention compared to the control group.\n\nH3: The gamified learning experience will increase the nurses' attitude toward pressure injury prevention compared to the control group.\n\nResearchers will compare two arm to see if there is a difference in knowledge, skills, and attitudes. Participants in the experimental group will be educated via a gamified mobile learning application.",[90,91],"Pressure Injuries","Pressure Ulcer Prevention",[93,94,95,96],"intensive care nurses","gamification","mobile learning","pressure injuries","NOT_YET_RECRUITING","2025-06-11",{"date":100,"type":101},"2025-06-19","ACTUAL",{"date":103,"type":84},"2025-08-01",{"date":105,"type":84},"2025-11",{"name":5,"class":6},1]