[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100623405":3},{"organization":4,"armGroups":7,"interventions":19,"overallOfficials":18,"centralContacts":26,"locations":18,"responsibleParty":32,"collaborators":18,"id":37,"slug":38,"hasResults":39,"nctId":40,"briefTitle":41,"officialTitle":42,"acronym":43,"eligibilityCriteria":44,"healthyVolunteers":45,"sex":46,"minAge":18,"maxAge":18,"enrollmentInfo":47,"targetDuration":18,"studyType":50,"phases":51,"briefSummary":53,"conditions":54,"keywords":58,"overallStatus":60,"whyStopped":18,"lastUpdateSubmitDate":61,"lastUpdatePostDateStruct":62,"startDateStruct":65,"completionDateStruct":67,"leadSponsor":69,"locationsCount":18},{"fullName":5,"class":6},"Suleyman Demirel University","OTHER",[8,14],{"label":9,"type":10,"description":11,"interventionNames":12},"Metaverse-Based Gamified Education","EXPERIMENTAL","Participants in this arm will receive a gamified, metaverse-based education program designed to teach ventrogluteal intramuscular injection, including anatomical landmark identification using the V method and correct injection procedures.",[13],"Behavioral: Gamified Metaverse-Based Education Program",{"label":15,"type":16,"description":17,"interventionNames":18},"Traditional Education","NO_INTERVENTION","Participants in this arm will receive traditional education on ventrogluteal intramuscular injection delivered using standard teaching methods commonly used in nursing education.",null,[20],{"type":21,"name":22,"description":23,"armGroupLabels":24,"otherNames":25},"BEHAVIORAL","Gamified Metaverse-Based Education Program","Standard theoretical instruction on ventrogluteal intramuscular injection delivered using conventional teaching methods commonly used in nursing education.",[9],[9],[27],{"name":28,"role":29,"phone":30,"phoneExt":18,"email":31},"Aliye Yildirim, PhD Student","CONTACT","9005057653203","aaliye.yildiirm@gmail.com",{"type":33,"investigatorFullName":34,"investigatorTitle":35,"investigatorAffiliation":36,"oldNameTitle":18,"oldOrganization":18},"PRINCIPAL_INVESTIGATOR","Aliye Yıldırım","Investigator","Baskent University","100623405","gamified-metaverse-education-for-ventrogluteal-im-injection-g-meta-im-100623405",false,"NCT07396207","Gamified Metaverse Education for Ventrogluteal IM Injection (G-META-IM)","The Effect of a Gamified Metaverse-Based Education on Nursing Students' Knowledge and Attitudes Toward Ventrogluteal Intramuscular Injection","G-META-IM","Inclusion Criteria:\n\n* Being enrolled as a first-year nursing student during the 2025-2026 academic year\n* Having no prior formal education or training specifically focused on ventrogluteal intramuscular injection\n* Willingness to participate in the study\n* Providing written informed consent\n\nExclusion Criteria:\n\n* Previous participation in a structured training or simulation program related to ventrogluteal intramuscular injection\n* Incomplete participation in the educational intervention or data collection process\n* Declining or withdrawing informed consent at any stage of the study",true,"ALL",{"count":48,"type":49},60,"ESTIMATED","INTERVENTIONAL",[52],"NA","This study aims to examine the effect of a gamified, metaverse-based education program on nursing students' knowledge and attitudes regarding ventrogluteal intramuscular injection. Intramuscular injection is a commonly used nursing skill that requires accurate anatomical knowledge and correct technique to ensure patient safety. The ventrogluteal site is considered a safe injection site; however, nursing students often report limited knowledge and confidence in its use.\n\nIn this study, nursing students will be assigned to either an intervention group or a control group. The intervention group will receive a gamified metaverse-based educational program designed to teach ventrogluteal site identification using the V method and the correct steps of intramuscular injection. The control group will receive traditional education using standard teaching methods.\n\nData will be collected before and after the educational intervention using a knowledge test and a learning attitude scale. The results of this study are expected to provide evidence on the effectiveness of metaverse-based and gamified education approaches in nursing education and to support the development of safe and innovative learning environments for nursing students.",[55,56,57],"Nursing Education","Intramuscular Injection","Metaverse",[57,56,59],"Nursing education","NOT_YET_RECRUITING","2026-02-01",{"date":63,"type":64},"2026-02-09","ACTUAL",{"date":66,"type":49},"2026-03",{"date":68,"type":49},"2026-07",{"name":5,"class":6}]