[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100641701":3},{"organization":4,"armGroups":7,"interventions":18,"overallOfficials":25,"centralContacts":30,"locations":40,"responsibleParty":72,"collaborators":75,"id":83,"slug":84,"hasResults":85,"nctId":86,"briefTitle":87,"officialTitle":88,"acronym":89,"eligibilityCriteria":90,"healthyVolunteers":91,"sex":92,"minAge":93,"maxAge":24,"enrollmentInfo":94,"targetDuration":24,"studyType":97,"phases":98,"briefSummary":100,"conditions":101,"keywords":105,"overallStatus":42,"whyStopped":24,"lastUpdateSubmitDate":110,"lastUpdatePostDateStruct":111,"startDateStruct":114,"completionDateStruct":116,"leadSponsor":118,"locationsCount":119},{"fullName":5,"class":6},"Badalona Serveis Assistencials","OTHER",[8,14],{"label":9,"type":10,"description":11,"interventionNames":12},"Immediate Intervention: Projecte Benestar VR Program","EXPERIMENTAL","Participants randomized to this arm will receive the Projecte Benestar virtual reality educational program during the first intervention period. The program includes 8 individual immersive sessions focused on mindfulness, breathing, body scan, emotional regulation, RAIN, self-compassion, and integration. Sessions last approximately 9 to 15 minutes and may be delivered over 8 weeks or 4 weeks depending on center logistics.",[13],"Behavioral: Projecte Benestar Virtual Reality Educational Program",{"label":15,"type":6,"description":16,"interventionNames":17},"Wait-list Control: Delayed Projecte Benestar VR Program","Participants randomized to this arm will continue usual activity during the initial wait-list control period. After approximately 6 months, they will receive the same Projecte Benestar virtual reality educational program, consisting of 8 individual immersive sessions focused on mindfulness, breathing, body scan, emotional regulation, RAIN, self-compassion, and integration.",[13],[19],{"type":20,"name":21,"description":22,"armGroupLabels":23,"otherNames":24},"BEHAVIORAL","Projecte Benestar Virtual Reality Educational Program","Projecte Benestar is an immersive educational virtual reality program focused on mindfulness, emotional regulation, and self-compassion for workers in healthcare settings. The program includes 8 individual sessions delivered through autonomous virtual reality headsets. Each session lasts approximately 9 to 15 minutes and includes guided audio and immersive 3D content. Sessions may be delivered over 8 weeks or in an intensive 4-week format, depending on local logistics.",[9,15],null,[26],{"name":27,"affiliation":28,"role":29},"Jose Ferrer Costa, MD, MSc","Badalona Serveis Assistencials - Universitat Oberta de Catalunya","PRINCIPAL_INVESTIGATOR",[31,36],{"name":32,"role":33,"phone":34,"phoneExt":24,"email":35},"José Ferrer Costa, MD, MSc","CONTACT","+34937407482","jfcosta@bsa.cat",{"name":37,"role":33,"phone":38,"phoneExt":24,"email":39},"Rosa García Sierra, RN, PhD, MSc","+3493 741 53 38","rgarciasi.mn.ics@gencat.cat",[41,57],{"facility":5,"status":42,"city":43,"state":44,"zip":45,"country":46,"countryCode":47,"cosmosGeoPoint":48,"geoPoint":53,"contacts":54},"RECRUITING","Badalona","Barcelona","08911","Spain","ES",{"type":49,"coordinates":50},"Point",[51,52],2.24741,41.45004,{"lat":52,"lon":51},[55],{"name":56,"role":33,"phone":34,"phoneExt":24,"email":35},"Jose Ferrer, MD, MSc",{"facility":58,"status":42,"city":59,"state":60,"zip":61,"country":46,"countryCode":47,"cosmosGeoPoint":62,"geoPoint":66,"contacts":67},"ABS Valls Urbà | Gerència d'Atenció Primària i a la Comunitat","Valls","Tarragona","43800",{"type":49,"coordinates":63},[64,65],1.24993,41.28612,{"lat":65,"lon":64},[68],{"name":69,"role":33,"phone":70,"phoneExt":24,"email":71},"Jessica Bofarull","+34977602000","jbofarull.tgn.ics@gencat.cat",{"type":29,"investigatorFullName":73,"investigatorTitle":74,"investigatorAffiliation":5,"oldNameTitle":24,"oldOrganization":24},"Jose Ferrer Costa","Family Physician, Coordinating Investigator",[76,78,80],{"name":77,"class":6},"Fundacio d'Investigacio en Atencio Primaria Jordi Gol i Gurina",{"name":79,"class":6},"Corporació de Salut del Maresme i la Selva",{"name":81,"class":82},"Institut Catala de Salut","OTHER_GOV","100641701","projecte-benestar-2026-virtual-reality-program-for-healthcare-workers-100641701",false,"NCT07649733","Projecte Benestar 2026: Virtual Reality Program for Healthcare Workers","Projecte Benestar 2026: Multicenter Study of the Effectiveness and Implementability of an Immersive Educational Program for Workers in Healthcare Settings","BENESTAR","Inclusion Criteria:\n\n* Active permanent or temporary staff member at a participating healthcare center where the program is implemented\n* Age 18 years or older\n* Able to understand, accept, and sign the informed consent form\n* Willing to complete the study procedures, attend the planned weekly sessions, and complete the study questionnaires\n\nExclusion Criteria:\n\n* Photosensitive epilepsy or history of seizures triggered by visual stimuli\n* Severe motion sickness or previous intolerance to immersive devices\n* Visual or hearing impairment that prevents adequate use of the virtual reality headset",true,"ALL","18 Years",{"count":95,"type":96},100,"ESTIMATED","INTERVENTIONAL",[99],"NA","Projecte Benestar 2026 is a multicenter randomized controlled study evaluating a brief immersive educational program delivered through virtual reality for healthcare workers. The program is designed to support emotional well-being, self-care, mindfulness, and emotional regulation in professionals working in healthcare settings.\n\nParticipants will be active healthcare or healthcare-support workers from participating centers. They will be randomly assigned to one of two groups. One group will receive the virtual reality program at the beginning of the study, while the other group will continue usual activity and receive the same program later, after a wait-list period.\n\nThe main objective is to evaluate whether the program reduces emotional exhaustion, measured with the Maslach Burnout Inventory. Secondary objectives include evaluating changes in depersonalization, personal accomplishment, work engagement, usability, satisfaction, adherence, and tolerability of the virtual reality program.",[102,103,104],"Burnout, Healthcare Workers","Occupational Stress","Mental Health Issue",[106,107,108,109],"Virtual Reality","Mindfulness","Healthcare workers","Burnout","2026-06-10",{"date":112,"type":113},"2026-06-16","ACTUAL",{"date":115,"type":113},"2026-06-08",{"date":117,"type":96},"2027-12",{"name":5,"class":6},2]