[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100582464":3},{"organization":4,"armGroups":7,"interventions":14,"overallOfficials":23,"centralContacts":29,"locations":39,"responsibleParty":60,"collaborators":10,"id":62,"slug":63,"hasResults":64,"nctId":65,"briefTitle":66,"officialTitle":67,"acronym":10,"eligibilityCriteria":68,"healthyVolunteers":64,"sex":69,"minAge":70,"maxAge":10,"enrollmentInfo":71,"targetDuration":74,"studyType":75,"phases":10,"briefSummary":76,"conditions":77,"keywords":10,"overallStatus":42,"whyStopped":10,"lastUpdateSubmitDate":79,"lastUpdatePostDateStruct":80,"startDateStruct":83,"completionDateStruct":85,"leadSponsor":87,"locationsCount":88},{"fullName":5,"class":6},"University of Exeter","OTHER",[8],{"label":9,"type":10,"description":10,"interventionNames":11},"chronic people with stroke",null,[12,13],"Other: Gamified NON-IMMERSIVE VIRTUAL REALITY EXERCISES","Other: video-based exercises",[15,19],{"type":6,"name":16,"description":17,"armGroupLabels":18,"otherNames":10},"Gamified NON-IMMERSIVE VIRTUAL REALITY EXERCISES","The game phase lasts for 2 minutes. These targets are challenging for the participant.",[9],{"type":6,"name":20,"description":21,"armGroupLabels":22,"otherNames":10},"video-based exercises","The participant will exercise by replicating the exercises demonstrated in a 2-minute video, recorded with the same movement patterns that they will find in the gamified intervention.",[9],[24,27],{"name":25,"affiliation":5,"role":26},"Helen Dawes","PRINCIPAL_INVESTIGATOR",{"name":28,"affiliation":5,"role":26},"Maedeh Mansoubi, PhD",[30,35],{"name":31,"role":32,"phone":33,"phoneExt":10,"email":34},"Shaghayegh Nayebi","CONTACT","+447508489796","sn506@exeter.ac.uk",{"name":36,"role":32,"phone":37,"phoneExt":10,"email":38},"Hatem Lazem","+447436959585","hl756@exeter.ac.uk",[40],{"facility":41,"status":42,"city":43,"state":44,"zip":45,"country":46,"countryCode":47,"cosmosGeoPoint":48,"geoPoint":53,"contacts":54},"Vsimulator","RECRUITING","Exeter","Devon","EX52GD","United Kingdom","UK",{"type":49,"coordinates":50},"Point",[51,52],-3.52751,50.7236,{"lat":52,"lon":51},[55,56,57,58],{"name":31,"role":32,"phone":33,"phoneExt":10,"email":34},{"name":36,"role":32,"phone":37,"phoneExt":10,"email":38},{"name":25,"role":26,"phone":10,"phoneExt":10,"email":10},{"name":28,"role":59,"phone":10,"phoneExt":10,"email":10},"SUB_INVESTIGATOR",{"type":61,"investigatorFullName":10,"investigatorTitle":10,"investigatorAffiliation":10,"oldNameTitle":10,"oldOrganization":10},"SPONSOR","100582464","short-term-effect-of-using-non-immersive-gamified-exercises-on-chronic-pain-in-people-with-stroke-100582464",false,"NCT06863649","Short-term Effect of Using Non-immersive Gamified Exercises on Chronic Pain in People With Stroke.","Measuring Biomarkers for Health in Community Environments: eMBraCE Activity Program; Short Term Effect of Using Non-immersive Gamified Exercises on Chronic Shoulder Pain in People With Chronic Stroke.","Inclusion Criteria:\n\n* Experiencing motor difficulties in using the paretic arm, with some use of hand\u002Farm as determined by therapist\n* Not participating any other intervention studies\n* Male\u002Ffemale ≥18 years old\n* Had a stroke requiring with any degree of arm mobility.\n* Capacity to consent to participate\n* Able to communicate adequately in English with the research team\n* Mild or moderate pain in shoulder or upper limb (below 6 and more than 2on the VAS scale).\n* Able to walk without any assistant at least for ten meters\n\nExclusion Criteria:\n\n* Any medical condition compromising the safety or the ability to take part to the study as determined by the therapist (such as insufficient vision or hearing, upper limb condition not linked to stroke, uncontrolled blood pressure, uncontrolled diabetes, co-morbidity)\n* History of more than one epileptic seizures since stroke onset or uncontrolled epileptic seizure\n* Unable to follow two stage command\n* Moderate to severe hemi-spatial neglect compromising the ability to take part to the study, as determined by rehab team\n* Severe spasticity (more than 2 on the modified Ashworth scale)\n* Any device preventing use of EMG, FNIRS i.e. DBS or pacemaker","ALL","18 Years",{"count":72,"type":73},30,"ESTIMATED","1 Day","OBSERVATIONAL","Rehabilitation after stroke is essential to minimize permanent disability. Gamification of exercises has emerged as a promising strategy for increasing motivation and rehabilitation efficacy in people with stroke. However, there is a gap in understanding how exercise gamification can aid in pain management among people with stroke who are experiencing shoulder pain difficulties.\n\nThis study aims to evaluate the short-term effect of using gamified non-immersive exercises on shoulder pain level, upper limb range of motion, and shoulder and elbow muscle activities while doing different activities in people with chronic stroke. The study will be conducted using an observational study design. Various lab assessments include measuring the ROM of the shoulder (MOCAP), EMG, FNIRS, pain intensity using VAS scale, and muscles activities patterns across upper limb joints.",[78],"Stroke Patients","2025-04-15",{"date":81,"type":82},"2025-04-16","ACTUAL",{"date":84,"type":82},"2025-03-01",{"date":86,"type":73},"2025-09",{"name":5,"class":6},1]