[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100592299":3},{"organization":4,"armGroups":7,"interventions":20,"overallOfficials":25,"centralContacts":29,"locations":35,"responsibleParty":54,"collaborators":25,"id":57,"slug":58,"hasResults":59,"nctId":60,"briefTitle":61,"officialTitle":62,"acronym":63,"eligibilityCriteria":64,"healthyVolunteers":65,"sex":66,"minAge":67,"maxAge":25,"enrollmentInfo":68,"targetDuration":25,"studyType":71,"phases":72,"briefSummary":74,"conditions":75,"keywords":25,"overallStatus":38,"whyStopped":25,"lastUpdateSubmitDate":77,"lastUpdatePostDateStruct":78,"startDateStruct":81,"completionDateStruct":83,"leadSponsor":85,"locationsCount":86},{"fullName":5,"class":6},"China Medical University, China","OTHER",[8,14],{"label":9,"type":10,"description":11,"interventionNames":12},"Gamified Education","EXPERIMENTAL","Scenario-based puzzle game in group sessions",[13],"Other: Puzzle game",{"label":15,"type":16,"description":17,"interventionNames":18},"Manual Education","ACTIVE_COMPARATOR","Standardized death education manual",[19],"Other: Manual Education",[21,26],{"type":6,"name":22,"description":23,"armGroupLabels":24,"otherNames":25},"Puzzle game","Scenario-based puzzle game sessions (group format)",[9],null,{"type":6,"name":15,"description":27,"armGroupLabels":28,"otherNames":25},"Standardized death education manual distribution",[15],[30],{"name":31,"role":32,"phone":33,"phoneExt":25,"email":34},"Wenna Qian","CONTACT","13314021865","wenna13314021865@163.com",[36],{"facility":37,"status":38,"city":39,"state":40,"zip":41,"country":42,"countryCode":43,"cosmosGeoPoint":44,"geoPoint":49,"contacts":50},"School of Nursing, China Medical University","RECRUITING","Shenyang","Liaoning","110122","China","CN",{"type":45,"coordinates":46},"Point",[47,48],123.43278,41.79222,{"lat":48,"lon":47},[51],{"name":52,"role":32,"phone":53,"phoneExt":25,"email":34},"Wenna Qian, PhD","+8613314021865",{"type":55,"investigatorFullName":31,"investigatorTitle":56,"investigatorAffiliation":5,"oldNameTitle":25,"oldOrganization":25},"PRINCIPAL_INVESTIGATOR","Doctoral Researcher, School of Nursing, China Medical University","100592299","the-effect-of-situation-puzzle-games-on-nursing-students-death-anxiety-and-meaning-in-life-100592299",false,"NCT06991621","The Effect of Situation Puzzle Games on Nursing Students' Death Anxiety and Meaning in Life","Mechanisms and Design Framework Study of Gamified Education in Professional Identity Formation for Medical Undergraduates","SPGI","Inclusion Criteria:\n\n* Third-year full-time undergraduate nursing students\n* Completed clinical observation training but not yet entered clinical internship phase\n* Aged ≥18 years\n* Provide informed consent and voluntarily participate in the study\n\nExclusion Criteria:\n\n* Participated in similar death education interventions within the past 3 months\n* Diagnosed with severe mental or psychological disorders\n* Currently on a leave of absence (academic or personal)",true,"ALL","18 Months",{"count":69,"type":70},70,"ESTIMATED","INTERVENTIONAL",[73],"NA","Goal of this interventional study\n\nThe purpose of this research is to investigate the effects of a scenario-based puzzle educational game on death anxiety and meaning in life among nursing students. It aims to answer the following key questions:\n\nCan the scenario-based puzzle educational game enhance nursing students' sense of meaning in life?\n\nCan the scenario-based puzzle educational game reduce death anxiety in nursing students?\n\nWhat are nursing students' experiences and perceptions of this educational game?\n\nStudy design Researchers will compare the intervention group (participating in the game) with a control group (receiving death education manuals) to evaluate the effectiveness of the game-based intervention.\n\nParticipants will:\n\nBe recruited through campus posters\n\nBe randomly assigned to either the intervention or control group and complete baseline questionnaires\n\nIn the control group: Receive death education manuals twice weekly for 3 weeks\n\nIn the intervention group: Participate in group sessions (5 students per group) to play the scenario-based puzzle game twice weekly for 3 weeks\n\nComplete follow-up questionnaires and participate in qualitative interviews regarding their experiences with manual-based education or the game intervention after the 3-week intervention period",[76],"Death Anxiety","2025-05-18",{"date":79,"type":80},"2025-05-28","ACTUAL",{"date":82,"type":80},"2025-04-21",{"date":84,"type":70},"2025-08-21",{"name":5,"class":6},1]