[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100633980":3},{"organization":4,"armGroups":7,"interventions":21,"overallOfficials":35,"centralContacts":44,"locations":52,"responsibleParty":73,"collaborators":75,"id":79,"slug":80,"hasResults":81,"nctId":82,"briefTitle":83,"officialTitle":84,"acronym":26,"eligibilityCriteria":85,"healthyVolunteers":81,"sex":86,"minAge":87,"maxAge":26,"enrollmentInfo":88,"targetDuration":26,"studyType":91,"phases":92,"briefSummary":94,"conditions":95,"keywords":97,"overallStatus":101,"whyStopped":26,"lastUpdateSubmitDate":102,"lastUpdatePostDateStruct":103,"startDateStruct":106,"completionDateStruct":108,"leadSponsor":110,"locationsCount":111},{"fullName":5,"class":6},"Marmara University","OTHER",[8,15],{"label":9,"type":10,"description":11,"interventionNames":12},"Augmented Reality-Based Mirror Therapy Group","EXPERIMENTAL","Participants in this group will undergo an 8-week training program administered three days per week. Each session will consist of 30 minutes of augmented reality-based mirror therapy exercise training using the MirrARm system developed by the research team, followed by 30 minutes of conventional physiotherapy treatment.",[13,14],"Other: Augmented Reality-Based Mirror Therapy","Other: Conventional Physiotherapy Treatment",{"label":16,"type":17,"description":18,"interventionNames":19},"Conventional Mirror Therapy Group","ACTIVE_COMPARATOR","Participants in this group will undergo an 8-week training program administered three days per week. Each session will consist of 30 minutes of exercise training using a mirror box followed by 30 minutes of conventional physiotherapy treatment.",[20,14],"Other: Conventional Mirror Therapy",[22,27,31],{"type":6,"name":23,"description":24,"armGroupLabels":25,"otherNames":26},"Augmented Reality-Based Mirror Therapy","The MirrARm system will consist of a 27-inch computer monitor placed on a work table, a Leap Motion Controller motion-tracking sensor, and a laptop computer. Task-oriented and activities will be developed using the Unity 6.1 game engine.\n\nDuring training, participants will be seated in a chair with back support and participants' hand movements will be visually mirrored according to mirror therapy principles. Movements performed with the unaffected upper limb will be displayed on the screen as if they were being executed by the affected limb.\n\nThe MirrARm system will include four task-oriented activities such as: Cube stacking activity (Shoulder elevation-focused), Reaching activity (Elbow extension-focused), Supination-pronation activity, Door knocking activity (Wrist extension-focused). Each activity will consist of three progressively increasing difficulty levels. Participants will perform each level for two minutes, with a 30-second rest period between levels and between activities.",[9],null,{"type":6,"name":28,"description":29,"armGroupLabels":30,"otherNames":26},"Conventional Mirror Therapy","In conventional mirror therapy training, participants will be seated on a back-supported chair at a table, with a mirror (60 cm × 50 cm) positioned vertically between the upper limbs, facing the unaffected arm. Task-oriented activities will be performed with the unaffected upper limb and observed in the mirror as if executed by the affected limb, in accordance with mirror therapy principles. The same activities used in the MirrARm system will be performed using real objects. Each activity level will be applied for two minutes, with 30-second rest periods, for a total duration of 30 minutes per session.",[16],{"type":6,"name":32,"description":33,"armGroupLabels":34,"otherNames":26},"Conventional Physiotherapy Treatment","Conventional physiotherapy treatment will include neurophysiological approaches based on strengthening, stretching, and coordination exercises for the affected upper limb, as well as neuromuscular electrical stimulation.",[9,16],[36,40],{"name":37,"affiliation":38,"role":39},"Burcu ERSÖZ HÜSEYİNSİNOĞLU, Professor","Marmara University, Department of Physiotherapy and Rehabilitation","PRINCIPAL_INVESTIGATOR",{"name":41,"affiliation":42,"role":43},"Sergen ÖZTÜRK, PhD Student","Marmara University, Institute of Physiotherapy and Rehabilitation","STUDY_DIRECTOR",[45,49],{"name":41,"role":46,"phone":47,"phoneExt":26,"email":48},"CONTACT","+90 555 408 3678","ptsergenozturk@gmail.com",{"name":37,"role":46,"phone":50,"phoneExt":26,"email":51},"+90 542 727 4316","fztersoz@gmail.com",[53],{"facility":54,"status":26,"city":55,"state":56,"zip":57,"country":58,"countryCode":26,"cosmosGeoPoint":59,"geoPoint":64,"contacts":65},"Acıbadem University Atakent Hospital","Istanbul","Küçükçekmece","34303","Turkey (Türkiye)",{"type":60,"coordinates":61},"Point",[62,63],28.94966,41.01384,{"lat":63,"lon":62},[66,70],{"name":67,"role":46,"phone":68,"phoneExt":26,"email":69},"Ceyhun BAŞOĞLU, Physician, MD","+90 507 955 4826","ceyhun.basoglu@acibadem.com",{"name":71,"role":72,"phone":26,"phoneExt":26,"email":26},"Sergen Öztürk, Msc.","SUB_INVESTIGATOR",{"type":74,"investigatorFullName":26,"investigatorTitle":26,"investigatorAffiliation":26,"oldNameTitle":26,"oldOrganization":26},"SPONSOR",[76],{"name":77,"class":78},"Marmara University Scientific Research Projects Unit","UNKNOWN","100633980","the-effects-of-an-augmented-reality-based-mirror-therapy-system-in-patients-with-stroke-100633980",false,"NCT07533734","The Effects of an Augmented Reality-Based Mirror Therapy System in Patients With Stroke","The Effect of an Augmented Reality-Based Mirror Therapy System on Upper Extremity Motor Recovery and Functional Activity Level in Stroke Patients","Inclusion Criteria:\n\n* First-ever unilateral stroke diagnosed by a specialist physician,\n* Presence of post-stroke hemiplegia,\n* Age ≥ 18 years,\n* Time since stroke between 3 and 12 months,\n* Score ≥ 24 on the Standardized Mini-Mental State Examination,\n* Upper extremity motor score ≤ 22 on the Fugl-Meyer Assessment.\n\nExclusion Criteria:\n\n* Inability to sit independently in a supported chair,\n* Insufficient communication ability due to aphasia,\n* Presence of structural and\u002For acquired impairments limiting active movement of the unaffected upper limb,\n* Presence of visual or visual-perceptual impairments,\n* Presence of unilateral neglect,\n* Presence of neurological, psychiatric, cognitive, or oncological disorders other than stroke.","ALL","18 Years",{"count":89,"type":90},30,"ESTIMATED","INTERVENTIONAL",[93],"NA","Objective The aim of this study is to investigate the effects of an augmented reality-based mirror therapy system (MirrARm), developed using sensor-based tracking and visual feedback principles, on upper extremity motor recovery and functional activity levels in patients with stroke.\n\nResearch Questions\n\nThis study seeks to address the following questions:\n\nDoes the MirrARm system improve upper extremity motor recovery and functional activity levels in patients with stroke?\n\nAre the effects of the MirrARm system on upper extremity motor recovery and functional activity levels greater than those of conventional mirror therapy in patients with stroke?\n\nStudy Design and Comparison The MirrARm system will be compared with conventional mirror therapy to evaluate its effectiveness in patients with stroke.\n\nParticipants and Procedures Participants will take part in a treatment program administered three days per week for a total duration of eight weeks. Outcome measures will be assessed at baseline (Week 0), at mid-intervention (Week 4), and at the end of the intervention period (Week 8).",[96],"Stroke",[98,99,100],"Augmented Reality","Mirror Movement Therapy","Stroke Rehabilitation","NOT_YET_RECRUITING","2026-04-09",{"date":104,"type":105},"2026-04-16","ACTUAL",{"date":107,"type":90},"2026-07-01",{"date":109,"type":90},"2027-08-01",{"name":5,"class":6},1]