[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100580071":3},{"organization":4,"armGroups":7,"interventions":20,"overallOfficials":25,"centralContacts":25,"locations":25,"responsibleParty":30,"collaborators":25,"id":34,"slug":35,"hasResults":36,"nctId":37,"briefTitle":38,"officialTitle":38,"acronym":25,"eligibilityCriteria":39,"healthyVolunteers":36,"sex":40,"minAge":41,"maxAge":25,"enrollmentInfo":42,"targetDuration":25,"studyType":45,"phases":46,"briefSummary":48,"conditions":49,"keywords":51,"overallStatus":55,"whyStopped":25,"lastUpdateSubmitDate":56,"lastUpdatePostDateStruct":57,"startDateStruct":60,"completionDateStruct":62,"leadSponsor":64,"locationsCount":25},{"fullName":5,"class":6},"University of Malaga","OTHER",[8,14],{"label":9,"type":10,"description":11,"interventionNames":12},"Conventional rehabilitation","ACTIVE_COMPARATOR","Conventional rehabilitation treatment for the wrist plus a specific proprioceptive exercise program.",[13],"Other: Rehabilitation treatment",{"label":15,"type":16,"description":17,"interventionNames":18},"Rehabilitation+virtual reality","EXPERIMENTAL","Conventional rehabilitation treatment for the wrist plus a specific proprioceptive exercise program and virtual reality games",[13,19],"Other: Virtual Reality games",[21,26],{"type":6,"name":22,"description":23,"armGroupLabels":24,"otherNames":25},"Rehabilitation treatment","ROM, strength, stretch and proprioception exercises",[9,15],null,{"type":6,"name":27,"description":28,"armGroupLabels":29,"otherNames":25},"Virtual Reality games","Virtual Reality games using META QUEST PRO glasses",[15],{"type":31,"investigatorFullName":32,"investigatorTitle":33,"investigatorAffiliation":5,"oldNameTitle":25,"oldOrganization":25},"PRINCIPAL_INVESTIGATOR","Leire Cruz-Gambero","Occupational therapist","100580071","use-of-virtual-reality-to-improve-sensorimotor-function-in-patients-with-traumatic-wrist-and-hand-injuries-100580071",false,"NCT06832527","Use of Virtual Reality to Improve Sensorimotor Function in Patients with Traumatic Wrist and Hand Injuries","Inclusion Criteria:\n\n* Adult (equal or more than 18 y\u002Fo).\n* Suffering wrist injury\n* Agree and sign informed consent.\n\nExclusion Criteria:\n\n* Not had suffered a wrist injury\n* Suffer from any mental, cognitive, neurological or musculoskeletal disorder\n* Have cervical pathology\u002Fimpairment\n* Have visual or balance problems","ALL","18 Years",{"count":43,"type":44},79,"ESTIMATED","INTERVENTIONAL",[47],"NA","The goal of this randomized clinical trial is to compare how the incorporation of Virtual Reality could influence in proprioception, kinesiophobia, functionality and catastrophism in people that are undergoing a rehabilitation treatment after a wrist fracture. The principal questions it aims to answer are:\n\n* Evaluate the effect of using virtual reality added to standard rehabilitation of wrist injuries in proprioception impairment.\n* Evaluate the effect of using virtual reality on psychological factors as kinesiophobia and catastrofism.\n* Evaluate the effect of using virtual reality in functionality on wrist-injured patients.\n\nIntervention will be:\n\n* Control group: participants of this group will receive conventional rehabilitation of the wrist, plus a specific proprioceptive exercise program.\n* Experimental group: participants of this group will receive the same treatment as the control group but adding virtual reality games at the end of the session.\n\nResearchers will compare control and experimental group to see if an implantation of Virtual Reality could had benefits on function, kinesiophobia, catastrofism and proprioception.",[50],"Wrist Injury",[52,53,54],"wrist injury","proprioception","virtual reality","NOT_YET_RECRUITING","2025-02-18",{"date":58,"type":59},"2025-02-20","ACTUAL",{"date":61,"type":44},"2025-02-25",{"date":63,"type":44},"2025-07",{"name":5,"class":6}]