[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100633585":3},{"organization":4,"armGroups":7,"interventions":20,"overallOfficials":31,"centralContacts":32,"locations":42,"responsibleParty":52,"collaborators":31,"id":56,"slug":57,"hasResults":58,"nctId":59,"briefTitle":60,"officialTitle":61,"acronym":31,"eligibilityCriteria":62,"healthyVolunteers":58,"sex":63,"minAge":64,"maxAge":65,"enrollmentInfo":66,"targetDuration":31,"studyType":69,"phases":70,"briefSummary":72,"conditions":73,"keywords":75,"overallStatus":81,"whyStopped":31,"lastUpdateSubmitDate":82,"lastUpdatePostDateStruct":83,"startDateStruct":86,"completionDateStruct":88,"leadSponsor":90,"locationsCount":91},{"fullName":5,"class":6},"Inonu University","OTHER",[8,14],{"label":9,"type":10,"description":11,"interventionNames":12},"conventional exercise + motor imagery without virtual reality","ACTIVE_COMPARATOR","Participants will undergo a traditional rehabilitation programme three days a week under the supervision of a physiotherapist. Three virtual reality games targeting the upper limbs, trunk and lower limbs will be used; participants will watch these games on a monitor and visualise the movements.",[13],"Other: conventional exercise + motor imagery without virtual reality",{"label":15,"type":16,"description":17,"interventionNames":18},"conventional exercise + motor imagery with virtual reality","EXPERIMENTAL","Participants will undergo a traditional rehabilitation programme three days a week under the supervision of a physiotherapist. Participants will watch three virtual reality games, each lasting three minutes and targeting the upper limbs, trunk and lower limbs, and will then perform motor imagery for two minutes.",[19],"Other: conventional exercise + motor imagery with virtual reality",[21,26],{"type":6,"name":9,"description":22,"armGroupLabels":23,"otherNames":24},"Participants in the control groups will undergo a structured conventional exercise programme under the supervision of a physiotherapist, three days a week for six weeks. The conventional exercise programme has been designed to include stretching, postural control and muscle strengthening components. Each session will last approximately 30 minutes. The intensity and difficulty level of the exercises will be gradually increased every two weeks and progressed in a controlled manner. In the control group, recorded versions of virtual reality games will be presented via a standard monitor screen without the use of a virtual reality headset. Participants will watch each video for three minutes and will then be asked to visualise the same movements for two minutes. The total duration of the motor imagery intervention in the control group will also be 15 minutes.",[9],[25],"control group",{"type":6,"name":15,"description":27,"armGroupLabels":28,"otherNames":29},"A structured conventional exercise programme will be implemented three days a week for six weeks. The conventional exercise programme has been designed to include components of stretching, postural control and muscle strengthening. Each session will last approximately 30 minutes. The intensity and difficulty level of the exercises will be gradually increased every two weeks and progressed in a controlled manner. In the experimental group, motor imagery exercises will be performed by creating a virtual environment using the provided virtual reality headset. In this group, a total of three different virtual reality games targeting the upper limbs, trunk and lower limbs will be used. Each game will be viewed for three minutes via the virtual reality headset, after which participants will be asked to mentally visualise the relevant movements for two minutes. The total duration of the motor imagery intervention is planned to be 15 minutes.",[15],[30],"experimental group",null,[33,38],{"name":34,"role":35,"phone":36,"phoneExt":31,"email":37},"Büşra CANDİRİ","CONTACT","+905073780717","candiri_17@hotmail.com",{"name":39,"role":35,"phone":40,"phoneExt":31,"email":41},"İrem YİĞİT","+905375427930","iremmyigitt@outlook.com",[43],{"facility":5,"status":31,"city":44,"state":31,"zip":31,"country":45,"countryCode":31,"cosmosGeoPoint":46,"geoPoint":51,"contacts":31},"Malatya","Turkey (Türkiye)",{"type":47,"coordinates":48},"Point",[49,50],38.31667,38.35018,{"lat":50,"lon":49},{"type":53,"investigatorFullName":54,"investigatorTitle":55,"investigatorAffiliation":5,"oldNameTitle":31,"oldOrganization":31},"PRINCIPAL_INVESTIGATOR","BÜŞRA CANDİRİ","Assistant Professor","100633585","virtual-reality-based-motor-imagery-in-patients-with-fibromyalgia-100633585",false,"NCT07528599","Virtual Reality-based Motor Imagery in Patients With Fibromyalgia","The Effect of Virtual Reality-Based Motor Imagery on Pain, Psychological Status and Quality of Life in Fibromyalgia Patients","Inclusion Criteria:\n\n* To be a volunteer,\n* To have been diagnosed with fibromyalgia according to the 2016 ACR diagnostic criteria,\n* To be aged between 18 and 60,\n* To have had pain symptoms for at least 3 months,\n* To be receiving standard medical treatment,\n\nExclusion Criteria:\n\n* The presence of neurological or orthopaedic conditions that would prevent participation in the rehabilitation programme\n* Pregnancy,\n* The presence of cognitive impairments that could affect cooperation,\n* The presence of serious, uncontrolled health problems,\n* A history of lower limb or spinal surgery\n* Visual or hearing impairments;\n* Serious psychiatric disorders\n* A diagnosis of migraine\n* Regular physical exercise in the last three months (≥2 days per week)\n* Participation in any concurrent physiotherapy or rehabilitation intervention","ALL","18 Years","60 Years",{"count":67,"type":68},28,"ESTIMATED","INTERVENTIONAL",[71],"NA","This study investigated the effects of a virtual reality-based motor imagery intervention integrated into a conventional exercise programme on pain outcomes (pain intensity, central sensitisation, pressure pain threshold, galvanic skin response, pain catastrophising), quality of life, sleep quality, fatigue, psychological outcomes (Hospital Anxiety and Depression Scale), imagery ability and patient satisfaction.",[74],"Fibromyalgia Patients",[76,77,78,79,80],"Fibromyalgia","motor imagery","exercise","rehabilitation","virtual reality","NOT_YET_RECRUITING","2026-04-07",{"date":84,"type":85},"2026-04-14","ACTUAL",{"date":87,"type":68},"2026-03-25",{"date":89,"type":68},"2026-12",{"name":5,"class":6},1]