[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100643426":3},{"organization":4,"armGroups":7,"interventions":20,"overallOfficials":26,"centralContacts":31,"locations":37,"responsibleParty":54,"collaborators":26,"id":56,"slug":57,"hasResults":58,"nctId":59,"briefTitle":60,"officialTitle":61,"acronym":26,"eligibilityCriteria":62,"healthyVolunteers":63,"sex":64,"minAge":65,"maxAge":66,"enrollmentInfo":67,"targetDuration":26,"studyType":70,"phases":71,"briefSummary":73,"conditions":74,"keywords":77,"overallStatus":83,"whyStopped":26,"lastUpdateSubmitDate":84,"lastUpdatePostDateStruct":85,"startDateStruct":88,"completionDateStruct":90,"leadSponsor":92,"locationsCount":93},{"fullName":5,"class":6},"University of British Columbia","OTHER",[8,14],{"label":9,"type":10,"description":11,"interventionNames":12},"VR Distraction","EXPERIMENTAL","Children wear an immersive VR headset during routine dental treatment as a non-pharmacological distraction intervention. The VR headset provides an engaging visual and auditory environment to reduce pain and anxiety during the procedure.",[13],"Device: Immersive Virtual Reality Headset",{"label":15,"type":16,"description":17,"interventionNames":18},"Standard Behaviour Guidance","ACTIVE_COMPARATOR","Children receive standard behaviour guidance techniques commonly used in pediatric dentistry, such as tell-show-do and positive reinforcement, without VR distraction.",[19],"Behavioral: Standard Behaviour Guidance",[21,27],{"type":22,"name":23,"description":24,"armGroupLabels":25,"otherNames":26},"DEVICE","Immersive Virtual Reality Headset","A commercially available immersive VR headset used as a non-pharmacological distraction tool during routine pediatric dental procedures. Children wear the headset throughout their treatment to engage with an interactive virtual environment designed to reduce pain and anxiety.",[9],null,{"type":28,"name":15,"description":29,"armGroupLabels":30,"otherNames":26},"BEHAVIORAL","Standard behaviour guidance techniques routinely used in pediatric dentistry, including tell-show-do, positive reinforcement, and distraction through verbal communication and a TV screen. No virtual reality headset is used.",[15],[32],{"name":33,"role":34,"phone":35,"phoneExt":26,"email":36},"Randa Soussou","CONTACT","604-822-6819","randa.soussou@dentistry.ubc.ca",[38],{"facility":39,"status":26,"city":40,"state":41,"zip":42,"country":43,"countryCode":44,"cosmosGeoPoint":45,"geoPoint":50,"contacts":51},"UBC Graduate Pediatric Dental Clinic","Vancouver","British Columbia","V6T 1Z3","Canada","CA",{"type":46,"coordinates":47},"Point",[48,49],-123.11934,49.24966,{"lat":49,"lon":48},[52],{"name":33,"role":34,"phone":53,"phoneExt":26,"email":36},"604-822- 6819",{"type":55,"investigatorFullName":33,"investigatorTitle":5,"investigatorAffiliation":5,"oldNameTitle":26,"oldOrganization":26},"PRINCIPAL_INVESTIGATOR","100643426","virtual-reality-for-pain-and-anxiety-in-pediatric-dental-treatment-100643426",false,"NCT07636330","Virtual Reality for Pain and Anxiety in Pediatric Dental Treatment","Effects of Immersive Virtual Reality on Pain, Anxiety, and Post-Procedural Experience in Pediatric Dental Treatment: A Randomized Controlled Trial","Inclusion Criteria:\n\n* Children aged 6 to 12 years\n* Scheduled for a routine invasive dental procedure\n* Accompanied by a parent or legal guardian\n* Parent\u002Fguardian able to provide written informed consent\n\nExclusion Criteria:\n\n* Children with visual or hearing impairments that would prevent use of the VR headset\n* Children with a history of motion sickness\n* Children with severe cognitive or developmental delays that would prevent completion of study measures\n* Children who have previously participated in this study\n* Children requiring emergency dental treatment",true,"ALL","6 Years","12 Years",{"count":68,"type":69},80,"ESTIMATED","INTERVENTIONAL",[72],"NA","The goal of this clinical trial is to learn whether immersive virtual reality (VR) reduces pain and anxiety in children aged 6-12 years during routine dental procedures. The main questions it aims to answer are:\n\n* Does VR distraction reduce self-reported pain and anxiety during dental treatment compared to standard behaviour guidance?\n* Does VR distraction improve children's post-procedural experience and willingness to return for future dental visits?\n\nResearchers will compare children using a VR headset during dental treatment to children receiving standard behaviour guidance techniques.\n\nParticipants will:\n\n* Attend one routine dental appointment\n* Be randomly assigned to wear a VR headset or receive standard care during their procedure\n* Complete brief questionnaires about pain and anxiety before and after treatment\n* Receive a follow-up phone call 24-72 hours after the appointment",[75,76],"Dental Anxiety in Children","Pain",[78,79,80,81,82],"Distraction","Virtual reality","Pediatric Dentistry","Dental Anxiety","Procedural Pain","NOT_YET_RECRUITING","2026-06-30",{"date":86,"type":87},"2026-07-02","ACTUAL",{"date":89,"type":69},"2026-06-02",{"date":91,"type":69},"2027-06-30",{"name":5,"class":6},1]