[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100608508":3},{"organization":4,"armGroups":7,"interventions":23,"overallOfficials":22,"centralContacts":22,"locations":22,"responsibleParty":29,"collaborators":22,"id":33,"slug":34,"hasResults":35,"nctId":36,"briefTitle":37,"officialTitle":38,"acronym":39,"eligibilityCriteria":40,"healthyVolunteers":35,"sex":41,"minAge":42,"maxAge":43,"enrollmentInfo":44,"targetDuration":22,"studyType":47,"phases":48,"briefSummary":50,"conditions":51,"keywords":22,"overallStatus":54,"whyStopped":22,"lastUpdateSubmitDate":55,"lastUpdatePostDateStruct":56,"startDateStruct":59,"completionDateStruct":61,"leadSponsor":63,"locationsCount":22},{"fullName":5,"class":6},"Ege University","OTHER",[8,14,18],{"label":9,"type":10,"description":11,"interventionNames":12},"Aquarium VR intervention group","EXPERIMENTAL","Children wore a virtual reality headset displaying a 3D aquarium video with underwater scenes. The headset was applied 2-3 minutes before peripheral intravenous catheterization and continued during the procedure to provide distraction.",[13],"Device: Virtual Reality",{"label":15,"type":10,"description":16,"interventionNames":17},"Kaleidoscope VR intervention group","Children wore a virtual reality headset displaying a 3D kaleidoscope video with colorful geometric patterns. The headset was applied 2-3 minutes before peripheral intravenous catheterization and continued during the procedure to distract the child and reduce procedural pain and fear.",[13],{"label":19,"type":20,"description":21,"interventionNames":22},"Routine care control group","NO_INTERVENTION","Children received standard peripheral intravenous catheterization in the pediatric surgery unit without any additional distraction intervention.",null,[24],{"type":25,"name":26,"description":27,"armGroupLabels":28,"otherNames":22},"DEVICE","Virtual Reality","1. Aquarium VR Video (3D)\n\n   Children in this group wore a virtual reality headset displaying a 3D Aquarium video. The video included underwater scenes with fish, sharks, and marine mammals. The VR headset was applied 2-3 minutes before the peripheral intravenous catheterization procedure and continued during the procedure to provide distraction.\n2. Kaleidoscope VR Video (3D)\n\n   Children in this group wore a virtual reality headset displaying a 3D Kaleidoscope video consisting of colorful, shifting geometric patterns. The VR headset was applied 2-3 minutes before the peripheral intravenous catheterization procedure and continued during the procedure to distract the child and reduce procedural pain and fear.\n3. Routine Care (Control Group)\n\nChildren in this group received standard peripheral intravenous catheterization procedure in the pediatric surgery unit without any additional distraction intervention.",[9,15],{"type":30,"investigatorFullName":31,"investigatorTitle":32,"investigatorAffiliation":5,"oldNameTitle":22,"oldOrganization":22},"PRINCIPAL_INVESTIGATOR","Burak Genç","Research Assistant","100608508","virtual-reality-for-pain-fear-and-physiological-responses-during-pediatric-venous-catheterization-100608508",false,"NCT07202468","Virtual Reality for Pain, Fear, and Physiological Responses During Pediatric Venous Catheterization","\"The Effect of Two Different Applications Shown With Virtual Reality Glasses During Peripheral Venous Catheterization on Pain, Fear, and Physiological Parameters in Children\"","VR-PainKids","Inclusion Criteria:\n\n* Children aged 7-12 years\n* Scheduled for day surgery in the pediatric surgery unit\n* Undergoing first-time peripheral intravenous catheterization in the clinic\n* Both child and parent provide informed consent\u002Fassent to participate\n* Child and parent have no speech or visual impairment\n\nExclusion Criteria:\n\n* Children younger than 7 or older than 12 years\n* Not scheduled for day surgery in the pediatric surgery unit\n* Child or parent declining participation\n* Presence of speech or visual impairment in child or parent","ALL","7 Years","12 Years",{"count":45,"type":46},150,"ESTIMATED","INTERVENTIONAL",[49],"NA","This study aims to evaluate the effect of two different virtual reality (VR) applications on children's pain, fear, and physiological parameters during peripheral intravenous catheterization. Children between the ages of 7 and 12 who are scheduled for day surgery in the pediatric surgery unit will be randomly assigned to one of three groups: (1) Aquarium VR video, (2) Kaleidoscope VR video, or (3) routine care control group.\n\nVR interventions will begin 2-3 minutes before the procedure and will continue throughout catheter insertion. The primary outcomes will include pain and fear levels measured by validated pediatric scales, while secondary outcomes will focus on physiological parameters such as heart rate, respiratory rate, body temperature, and oxygen saturation.\n\nThe purpose of this research is to determine whether distraction with VR technology can reduce procedural pain and fear in children, improve their cooperation during invasive procedures, and support atraumatic care practices in pediatric nursing.",[52,53],"Pain Management","Fear and Anxiety","NOT_YET_RECRUITING","2025-09-29",{"date":57,"type":58},"2025-10-01","ACTUAL",{"date":60,"type":46},"2025-11-01",{"date":62,"type":46},"2026-02-01",{"name":5,"class":6}]