[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-studies-list:{\"overallStatus\":[\"RECRUITING\",\"AVAILABLE\",\"NOT_YET_RECRUITING\"],\"leadSponsorName\":\"Luleå Tekniska Universitet\",\"orderBy\":\"LastUpdateSubmitDate:desc\",\"size\":25,\"offset\":0}":3,"health-study-condition:":116},{"pageToken":4,"total":5,"offset":6,"count":5,"results":7},null,3,0,[8,48,84],{"id":9,"slug":10,"hasResults":11,"nctId":12,"briefTitle":13,"officialTitle":14,"acronym":4,"eligibilityCriteria":15,"healthyVolunteers":11,"sex":16,"minAge":17,"maxAge":4,"enrollmentInfo":18,"targetDuration":4,"studyType":21,"phases":22,"briefSummary":24,"conditions":25,"keywords":27,"overallStatus":35,"whyStopped":4,"lastUpdateSubmitDate":36,"lastUpdatePostDateStruct":37,"startDateStruct":40,"completionDateStruct":42,"leadSponsor":44,"locationsCount":47},"100634917","health-web-tem-10-an-interprofessional-web-based-group-intervention-supporting-healthy-ageing-100634917",false,"NCT07545915","Health Web Te@m (1.0) an Interprofessional Web-based Group Intervention Supporting Healthy Ageing","Health Web Te@m (1.0) an Interprofessional Web-based Group Intervention Supporting Healthy Ageing: a Study Protocol for a Feasibility Study","Inclusion Criteria:\n\n* 65 years or older and retired\n* live in ordinary housing\n* experience a changed life situation that can pose a risk of reduced social participation and health\n* have access to a computer or tablet, access to and experience of using the Internet and e-mail\n* able to express themselves in speech and assimilate information\n\nExclusion Criteria:\n\n* have an ongoing application to nursing home\n* disease or conditions that affect the ability to provide informed consent and participate in data collection and the intervention","ALL","65 Years",{"count":19,"type":20},27,"ESTIMATED","INTERVENTIONAL",[23],"NA","The goal of this study is to evaluate the feasibility of Health Web - Te@m 1.0 for older adults in selected primary healthcare settings in northern Sweden. More specifically, the feasibility will be assessed through the following objectives:\n\n* Explore older adults' experiences of the intervention process, acceptability, and perceptions of the value of participating in Health Web - Te@m.\n* Explore professionals' experiences of acceptability, value, and implementation potential of delivering Health Web - Te@m in primary healthcare settings.\n* Evaluate adherence to Health Web - Te@m among older adults and professionals.\n* Evaluate the assessments' ability to detect potential outcomes of Health Web - Te@m.",[26],"Healthy Older Adults",[28,29,30,31,32,33,34],"complex interventions","healthy ageing","older adults","interprofessional team","meaningful activity","digitalization","group intervention","RECRUITING","2026-04-16",{"date":38,"type":39},"2026-04-22","ACTUAL",{"date":41,"type":39},"2025-11-03",{"date":43,"type":20},"2026-12",{"name":45,"class":46},"Luleå Tekniska Universitet","OTHER",1,{"id":49,"slug":50,"hasResults":11,"nctId":51,"briefTitle":52,"officialTitle":53,"acronym":54,"eligibilityCriteria":55,"healthyVolunteers":11,"sex":16,"minAge":56,"maxAge":57,"enrollmentInfo":58,"targetDuration":4,"studyType":21,"phases":60,"briefSummary":61,"conditions":62,"keywords":64,"overallStatus":35,"whyStopped":4,"lastUpdateSubmitDate":75,"lastUpdatePostDateStruct":76,"startDateStruct":78,"completionDateStruct":80,"leadSponsor":82,"locationsCount":83},"100553302","strategies-empowering-activities-in-everyday-life-an-internet-based-occupational-therapy-intervention-100553302","NCT06484322","Strategies Empowering Activities in Everyday Life: An Internet-based Occupational Therapy Intervention","Strategies Empowering Activities in Everyday Life (SEE 2.0); A Feasibility Evaluation of an Internet-based Occupational Therapy Intervention","SEE2:0","Inclusion Criteria:\n\n* Diagnosed with, or at risk of developing, a chronic disease\u002Flong-term condition such as long-term pain, stress-related conditions, chronic fatigue syndrome, rheumatological diseases, lung diseases, or neurological conditions.\n* Age: 18-75 years\n* Experiencing difficulties to have an active everyday life and\u002For experiencing a need to develop self-management strategies in everyday life.\n* Have access to a screen\u002Fcomputer, internet and e-ID as well as being able to use them\n* Be able to participate in the program, including be ready for a process of change\n* Understanding of the Swedish language in written and oral form.\n\nExclusion Criteria:\n\n* Sickness or disease which causes difficulties with understanding written and verbal advice (e.g. mental or cognitive illness).\n* Having an ongoing misuse\n* Receiving palliative care","18 Years","75 Years",{"count":59,"type":20},40,[23],"The purpose of the study is to evaluate the feasibility, potential outcomes and the implementation process of a second updated version of an internet-based intervention in occupational therapy, focusing on self-management in activities of everyday life to promote health in people with chronic diseases.",[63],"Chronic Disease",[65,66,67,68,69,70,71,72,73,74],"Chronic disease","Self-management","Activities of daily life","Internet-based","Tele-rehabilitation","E-health","Occupational therapy","Prevention","Rehabilitation","Long-term health conditions","2025-09-11",{"date":77,"type":39},"2025-09-17",{"date":79,"type":39},"2024-09-10",{"date":81,"type":20},"2027-06-01",{"name":45,"class":46},2,{"id":85,"slug":86,"hasResults":11,"nctId":87,"briefTitle":88,"officialTitle":89,"acronym":4,"eligibilityCriteria":90,"healthyVolunteers":11,"sex":16,"minAge":56,"maxAge":17,"enrollmentInfo":91,"targetDuration":4,"studyType":21,"phases":93,"briefSummary":94,"conditions":95,"keywords":97,"overallStatus":107,"whyStopped":4,"lastUpdateSubmitDate":108,"lastUpdatePostDateStruct":109,"startDateStruct":111,"completionDateStruct":113,"leadSponsor":115,"locationsCount":4},"100580088","neck-movement-training-in-a-virtual-reality-headset-for-people-with-neck-pain---a-feasibility-study-100580088","NCT06832748","Neck Movement Training in a Virtual Reality Headset for People with Neck Pain - a Feasibility Study","Feasibility of a Virtual Reality Based Sensorimotor Training Intervention for Patients with Chronic Traumatic Neck Pain","Inclusion Criteria:\n\n* Ability to understand verbal and written Swedish\n* Persistent neck pain (\\>3 months)\n* Neck pain onset (or acute worsening) in relation to trauma to the head or neck\n* Neck disability index 20-60% or Numeric Rating Scale neck pain ≥ 3\u002F10\n* Impaired sensorimotor function of the neck (at least one of the sensorimotor tests must be impaired, i.e. below the norm values for the test in question). The following cut-off values are used:\n\nJoint position sense test: \\> 4.5° absolute error in any of the four directions right rotation, left rotation, extension or flexion.\n\nMovement sense test: \\>28 seconds to complete the zigzag pattern, or \\\u003C2,5 norm value (i.e., accuracy in percentage divided by time in seconds).\n\nMaximum velocity from the cervical reaction acuity test: \\\u003C 100°\u002Fs. Range of motion in right rotation, left rotation, extension and flexion (added together): \\\u003C 300°.\n\nExclusion Criteria:\n\n* Cervical radiculopathy\n* Neck surgery\n* Fracture of the neck\n* Neurological disease\n* Vestibular disease\n* Rheumatic disease\n* Concussion where the person lost consciousness\n* Uncorrected visual impairment\n* Epilepsy\n* Previous experience of severe symptoms (nausea\u002Fdizziness) when using VR headsets",{"count":92,"type":20},20,[23],"The goal of this clinical trial is to learn if a virtual reality (VR) intervention for people with chronic neck pain is feasible. The main questions it aims to answer are:\n\nIs it possible to perform a future full-scale randomized controlled trial (RCT) with a remotely supervised VR-based intervention for people with chronic neck pain?\n\nHow do people with neck pain experience using VR in a home-based training intervention?\n\nResearchers will investigate if aspects of a full-scale RCT is feasible. This includes how well the recruitment of participants worked, retention during the intervention, compliance to training program, adverse events, and experience using the VR during training. The study will also investigate initial indication of benefit of the VR intervention, such as effects on pain and function.\n\nParticipants will be randomly assigned to either a VR neck training group or an endurance training group. Both groups will perform a training program for 8 weeks with weekly follow ups with their physiotherapist via online meetings.",[96],"Neck Pain",[98,99,100,101,102,103,104,105,106],"neck pain","virtual reality","VR","sensorimotor training","pilot RCT","endurance training","whiplash injuries","feasibility studies","randomized controlled trial","NOT_YET_RECRUITING","2025-02-12",{"date":110,"type":39},"2025-02-18",{"date":112,"type":20},"2025-03",{"date":114,"type":20},"2025-07",{"name":45,"class":46},""]