[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-studies-list:{\"overallStatus\":[\"RECRUITING\",\"AVAILABLE\",\"NOT_YET_RECRUITING\"],\"leadSponsorName\":\"Ma Ruisi\",\"orderBy\":\"LastUpdateSubmitDate:desc\",\"size\":25,\"offset\":0}":3,"health-study-condition:":40},{"pageToken":4,"total":5,"offset":6,"count":5,"results":7},null,1,0,[8],{"id":9,"slug":10,"hasResults":11,"nctId":12,"briefTitle":13,"officialTitle":14,"acronym":4,"eligibilityCriteria":15,"healthyVolunteers":16,"sex":17,"minAge":18,"maxAge":4,"enrollmentInfo":19,"targetDuration":4,"studyType":22,"phases":23,"briefSummary":25,"conditions":26,"keywords":4,"overallStatus":28,"whyStopped":4,"lastUpdateSubmitDate":29,"lastUpdatePostDateStruct":30,"startDateStruct":33,"completionDateStruct":35,"leadSponsor":37,"locationsCount":4},"100604499","can-different-exercise-modalities-improve-esports-performance-100604499",false,"NCT07150312","Can Different Exercise Modalities Improve Esports Performance?","Can Different Exercise Modalities Improve Esports Performance? Study Protocol for a 12-week Three-arm Randomized Controlled Trial","Inclusion Criteria:\n\n1. 18-29 years old;\n2. regular FPS players engaging in shooters within the past six months;\n3. healthy individuals who are capable of physical tests or HIIT;\n4. no regular exercise habits;\n5. can understand English or Chinese.\n\nExclusion Criteria:\n\n1. self-reported history of neurological, psychiatric, or medical diseases;\n2. current intake of medications and\u002For recreational drugs that could affect the central nervous system and\u002For the ability to learn;\n3. not a regular user of Aim Lab.",true,"ALL","18 Years",{"count":20,"type":21},195,"ESTIMATED","INTERVENTIONAL",[24],"NA","This study aims to investigate the long-term effects of high-intensity interval training (HIIT) and moderate-intensity continuous training (MICT) on esports performance through a 12-week three-arm randomized controlled trial, and to examine the sustainability of these effects during a follow-up period after intervention cessation. Additionally, we seek to compare the differential impacts of these two exercise modalities on various dimensions of esports performance, thereby providing evidence-based guidance for esports training regimens and enhancing our understanding of the underlying mechanisms by which different exercise approaches influence cognitive and motor capabilities essential for competitive gaming.",[27],"Esports Players","NOT_YET_RECRUITING","2025-08-24",{"date":31,"type":32},"2025-09-02","ACTUAL",{"date":34,"type":21},"2026-01-01",{"date":36,"type":21},"2028-12-31",{"name":38,"class":39},"Ma Ruisi","OTHER",""]