[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-studies-list:{\"conditionNormalized\":\"mental-simulation\",\"overallStatus\":[\"RECRUITING\",\"AVAILABLE\",\"NOT_YET_RECRUITING\"],\"orderBy\":\"LastUpdateSubmitDate:desc\",\"size\":25,\"offset\":0}":3,"health-study-condition:mental-simulation":29},{"pageToken":4,"total":5,"offset":6,"count":5,"results":7},null,1,0,[8],{"id":9,"slug":10,"hasResults":11,"nctId":12,"briefTitle":13,"officialTitle":13,"acronym":4,"eligibilityCriteria":14,"healthyVolunteers":15,"sex":16,"minAge":17,"maxAge":18,"enrollmentInfo":19,"targetDuration":4,"studyType":22,"phases":23,"briefSummary":25,"conditions":26,"keywords":32,"overallStatus":39,"whyStopped":4,"lastUpdateSubmitDate":40,"lastUpdatePostDateStruct":41,"startDateStruct":44,"completionDateStruct":46,"leadSponsor":48,"locationsCount":5},"100615517","identifying-the-neural-correlates-of-mental-simulation-in-multi-step-planning-100615517",false,"NCT07293637","Identifying the Neural Correlates of Mental Simulation in Multi-Step Planning","Inclusion Criteria:\n\n* N\u002FA\n\nExclusion Criteria:\n\n* History of neurological or psychiatric illness\n* Vulnerable populations",true,"ALL","18 Years","64 Years",{"count":20,"type":21},50,"ESTIMATED","INTERVENTIONAL",[24],"NA","Planning is the ability to think ahead by considering possible future actions and their consequences. This research study aims to understand how the brain supports multi-step planning by testing whether people simulate promising future move sequences while deciding what to do next. Healthy adult volunteers will learn and play a strategy game called \"Four-in-a-Row\" (similar to Connect Four). Participants will complete two sessions on successive days: an online behavioral training\u002Fplaying session and an in-person brain-recording session at New York University. During the brain-recording session, participants will view mid-game board positions and choose the best move while the study team records brain activity (using magnetoencephalography \\[MEG\\] or functional MRI \\[fMRI\\]) and eye movements. Data from the game and eye tracking will also be used to fit computational models of planning that help interpret the neural measurements.",[27,28,29,30,31],"Decision Making","Cognition","Mental Simulation","Problem Solving","Planning",[33,31,34,35,36,37,38],"Four-in-a-Row","Tree search","Computational modeling","Eye tracking","MEG","fMRI","RECRUITING","2026-01-07",{"date":42,"type":43},"2026-01-08","ACTUAL",{"date":45,"type":43},"2025-07-10",{"date":47,"type":21},"2026-12",{"name":49,"class":50},"New York University","OTHER"]