[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-studies-list:{\"conditionNormalized\":\"shoulder-musculoskeletal-disorders\",\"overallStatus\":[\"RECRUITING\",\"AVAILABLE\",\"NOT_YET_RECRUITING\"],\"orderBy\":\"LastUpdateSubmitDate:desc\",\"size\":25,\"offset\":0}":3,"health-study-condition:shoulder-musculoskeletal-disorders":29},{"pageToken":4,"total":5,"offset":6,"count":5,"results":7},null,1,0,[8],{"id":9,"slug":10,"hasResults":11,"nctId":12,"briefTitle":13,"officialTitle":14,"acronym":15,"eligibilityCriteria":16,"healthyVolunteers":17,"sex":18,"minAge":19,"maxAge":20,"enrollmentInfo":21,"targetDuration":4,"studyType":24,"phases":25,"briefSummary":27,"conditions":28,"keywords":30,"overallStatus":34,"whyStopped":4,"lastUpdateSubmitDate":35,"lastUpdatePostDateStruct":36,"startDateStruct":39,"completionDateStruct":41,"leadSponsor":43,"locationsCount":46},"100577376","virtual-reality-for-shoulder-rehabilitation-100577376",false,"NCT06797492","Virtual Reality for Shoulder Rehabilitation","Virtual Reality for Shoulder Rehabilitation: New Approaches and Applications in Orthopedics","REVISA","Inclusion Criteria:\n\n* Patients with shoulder musculoskeletal disorders\n* Patients aged 18-75 years\n* Patients who have signed informed consent\n\nExclusion Criteria:\n\n* Patients with insufficient cognitive and language functions to follow instructions provided by clinicians and\u002For experimenters involved in the project\n* Patients who do exhibit impediments that could hinder the use of VR devices",true,"ALL","18 Years","75 Years",{"count":22,"type":23},50,"ESTIMATED","INTERVENTIONAL",[26],"NA","Goal: The clinical investigation involves the evaluation of the usability level of the VR system, sense of presence, and co-presence during the execution of various rehabilitation exercises through specific questionnaires.\n\nParticipant Population: The study will enroll 50 patients with shoulder musculoskeletal disorders will be enrolled\n\nMain Questions:\n\n* How does the integration of Virtual Reality (VR) in rehabilitation programs impact the usability of the system for patients with shoulder musculoskeletal disorders?\n* To what extent does the sense of presence experienced by patients using VR systems influence their motivation and adherence to rehabilitation exercises?\n* How do patients with shoulder musculoskeletal disorders perceive the co-presence in VR rehabilitation scenarios, and how does it affect their overall treatment experience?\n\nParticipant Tasks:\n\n* Shoulder Physical Examination\n* Instructions to the patient on exercises to be performed using Oculus and selection of customizable settings on the VR app\n* Execution of the protocol developed for shoulder rehabilitation in a virtual environment\n* Evaluation of the usability of the VR system, sense of presence, and co-presence through different validated scales",[29],"Shoulder Musculoskeletal Disorders",[31,32,33],"Musculoskeletal disorders","shoulder rehabilitation","virtual reality","RECRUITING","2026-03-02",{"date":37,"type":38},"2026-03-04","ACTUAL",{"date":40,"type":38},"2025-09-01",{"date":42,"type":23},"2027-12",{"name":44,"class":45},"Fondazione Policlinico Universitario Campus Bio-Medico","OTHER",2]