AR Vs VR in Burns Dressing Changes

Trial statusNot yet recruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age4-17
SponsorBuckinghamshire Healthcare NHS Trust

About this trial

For children with burn injuries, changing their dressings can be one of the most traumatising experiences of their treatment journey. This process is not only distressing for the children but also for their parents and the healthcare professionals involved. Current methods to reduce this trauma include the use of play therapists, but such resources are often limited. There is good evidence that Augmented Reality (AR) and Virtual Reality (VR) can help by providing a distracting and immersive environment that eases pain and fear. However, no studies have yet compared these two modern technologies to see which is more effective

Eligibility criteria

This trial does not accept healthy volunteers

Qualifiers

• Participants presenting with guardians with parental responsibility, who are willing and able to consent to recruitment.

Aged 4-17 years

Presenting with burns requiring a dressing change, on their first attendance to the burns clinic.

Participating child is able to complete the FACES Pain Scale

Disqualifiers

• Children aged 4 or below

Those with severe cognitive impairment, visual disorders, facial burns or other conditions preventing the safe use of VR/AR technology.

Previous 'cybersickness' symptoms (nausea, dizziness).

Trial design

Design model

Parallel

Treatments tested in this trial

  • Participants randomised to wear AR headset

    Device

    Participants will use an AR headset that employs a distraction game specifically designed for children and young adults undergoing painful procedures.

  • Participants randomised to wear VR headset

    Device

    Participants will utilise a VR headset, running a calming virtual environment or an interactive game during the dressing change.

Treatment groups

90 Participants
are divided into 3 treatment groups
Group A: Standard careNo intervention 0 interventions
Group B: Participants randomised to wear AR headsetActive comparator 1 intervention
Group C: Participants randomised to wear VR headsetActive comparator 1 intervention

Trial outcomes

Primary outcomes

1

determine the relative performance

To determine the relative performance of AR and VR in pain and anxiety control during burns dressings changes in comparison to standard of care. Objective measures: Pulse rate, Respiratory rate

Time frame
2 hours

Secondary outcomes

Other outcomes

Locations

This trial has no locations.

Sponsors and contacts

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