Effects of Kinect-Based Exergaming Versus Wii Fit Training on Balance and Fall Risk Among Healthy Older Adults

Trial statusRecruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age55-85
SponsorFoundation University Islamabad

About this trial

Study, titled Effects of Kinect-Based Exergaming versus Wii Fit on Balance and Fall Risk among Healthy Older Adults, is a randomized controlled trial comparing the balance training effects of Xbox Kinect and Wii Fit.

After obtaining informed consent, 46 healthy older adults will be randomly allocated (1:1) using sealed envelopes to a 6-week training program in either group. Static, Dynamic, and Anticipatory balance will be assessed at baseline and post-intervention using the Biodex Balance System for objective comparison.

Eligibility criteria

Qualifiers

Older adults aged ≥55, community-dwelling, with a BBS score between 21-50, including both mild to moderate Risk falls

Able to stand without assistive devices

Cognitively able to follow instructions, with a MoCA score ≥ 22

Both Genders: Males and females

Disqualifiers

History of Neurological disorders affecting balance (e.g., Parkinson's disease, stroke)

Acute Vestibular disorders/Major Musculoskeletal impairments (e.g., Arthritis)

Participation in other balance training programs within the past 6 months

Any condition posing a safety risk (e.g., severe osteoporosis, uncontrolled hypertension

Trial design

Treatments tested in this trial

  • Virtual Reality Balance Training
  • Wii Fit balance training

Treatment groups

46 Participants
are divided into 2 treatment groups