How Virtual Reality Can Help Neurodivergent Children Improve Their Attention

Trial statusNot yet recruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age9-18
SponsorNew York Institute of Technology

About this trial

The goal of this study is to determine whether playing a virtual reality (VR) game can help neurodivergent children pay attention for extended periods. The study includes children ages 9 to 18 who have autism, ADHD, learning differences, or movement coordination challenges. The program lasts for 6 weeks. During this period, children will play a VR game twice per week, with each session lasting 25 minutes.

Eligibility criteria

Qualifiers

Clinical diagnosis of ASD, ADHD, SLD, or DCD confirmed by a licensed clinician or documented in medical/educational records (DSM-5 or equivalent).

Parent/guardian consent and participant assent (age-appropriate).

Ability to follow simple verbal instructions and to participate in 25-minute VR sessions twice weekly for 6 weeks.

Stable medication regimen for attention- or behavior-related medications for ≥4 weeks prior to baseline (or not taking such medications).

Disqualifiers

History of photosensitive epilepsy or any uncontrolled seizure disorder.

Severe intellectual disability or severe communication impairment that prevents understanding/participation (e.g., non-responsive to simple commands required by the VR tasks).

Severe visual, auditory, or motor impairment that prevents safe or functional use of the VR system (e.g., inability to hold controllers or view the headset even with correction).

Recent (within 6 months) significant brain injury or neurosurgery. Significant history of motion sickness, severe vestibular disorder, or prior intolerance to immersive VR.

Trial design

Treatments tested in this trial

  • Virtual Reality

Treatment groups

40 Participants
are divided into 1 treatment group