About this trial
The objective of this clinical trial is to determine whether therapeutic physical exercise combined with electrotherapy and exercise gaming improves rehabilitation outcomes in pediatric and adolescent cancer patients.
The main questions it aims to answer are:
Does the combination of therapeutic physical exercise plus muscle strengthening and therapeutic physical exercise plus gamification, compared to a single exercise intervention, improve patient condition? Does gamified exercise improve treatment adherence? Does electrotherapy improve muscle activity when used in muscle strengthening mode? Researchers will test the application of the described modalities and assess improvements in variables such as cardiorespiratory fitness, physical activity self-efficacy, pain, balance, joint range of motion, physical activity level, cancer-related fatigue, quality of life, anxiety-depression, sleep, kinesophobia, and social status.
Eligibility criteria
Qualifiers
Patients who have completed cancer treatment and are currently in remission, referred by their oncologist.
Children and adolescents aged 3 to 16 years.
Patients with a stable medical condition, without severe or acute complications related to cancer or its treatments.
Patients whose informed consent (from parents/legal guardians, in this case, as they are minors) has been obtained to participate in this study.
Disqualifiers
Severe comorbidities: neuromuscular, cardiovascular, or respiratory diseases that prevent participation in the exercise program or interfere with the assessment of physical function.
Incompatible medical treatments: patients currently receiving active treatments or with medical contraindications for electrotherapy or participation in exercise programs.
Severe psychological issues: children with severe psychological disorders or cognitive disabilities that may hinder understanding and participation in the sessions.
Visual impairments: patients with visual problems will not be able to participate, as this may interfere with the analysis of results related to the use of devices and video games for exercise.
Trial design
Treatments tested in this trial
- Therapeutic physical exercise
- Therapeutic physical exercise + electrotherapy
- Therapeutic physical exercise + gamified game