The Effect of Repetitive Transcranial Magnetic Stimulation for Internet Gaming Disorder

Trial statusRecruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age18-30
SponsorJin-tao Zhang

About this trial

This study aims to investigate the intervention effects of navigated repetitive transcranial magnetic stimulation (rTMS) on craving regulation in individuals with internet gaming disorder (IGD). The primary objectives include: (1) examining the impact of navigated rTMS over the dorsolateral prefrontal cortex (DLPFC) on the gaming cravings, and craving regulation capacity; and (2) exploring the potential neural mechanisms by which rTMS over the DLPFC improves craving intensity, and craving regulation ability.

Eligibility criteria

Qualifiers

DSM-V gaming disorder >5 and scored ≥ 50 on a revised version of Young's online Internet addiction test;

spent more than 50% of their online time gaming;

engagement in one of four popular Internet game (Arena of Valor,Genshine, LOL, FPS) for over 20 hours per week for at least 1 year.

Disqualifiers

current or history of use of illegal substances and gambling;

current or history of psychiatric or neurological illness;

current use of psychotropic medications;

cognitive impairment as assessed by the Mini-International Neuropsychiatric Interview;

Trial design

Treatments tested in this trial

  • real rTMS on the dlPFC
  • Sham (No Treatment)

Treatment groups

35 Participants
are divided into 2 treatment groups

Sponsors and collaborators

Jin-tao Zhang

Lead sponsor

Beijing Normal University

Sponsor institution

Zi-Liang Wang, Medical Ethics Committee of Zhenjiang Mental Health Center

Collaborator