About this trial
Goal: The clinical investigation involves the evaluation of the usability level of the VR system, sense of presence, and co-presence during the execution of various rehabilitation exercises through specific questionnaires.
Participant Population: The study will enroll 50 patients with shoulder musculoskeletal disorders will be enrolled
Main Questions:
* How does the integration of Virtual Reality (VR) in rehabilitation programs impact the usability of the system for patients with shoulder musculoskeletal disorders? * To what extent does the sense of presence experienced by patients using VR systems influence their motivation and adherence to rehabilitation exercises? * How do patients with shoulder musculoskeletal disorders perceive the co-presence in VR rehabilitation scenarios, and how does it affect their overall treatment experience?
Participant Tasks:
* Shoulder Physical Examination * Instructions to the patient on exercises to be performed using Oculus and selection of customizable settings on the VR app * Execution of the protocol developed for shoulder rehabilitation in a virtual environment * Evaluation of the usability of the VR system, sense of presence, and co-presence through different validated scales
Eligibility criteria
Qualifiers
Patients with shoulder musculoskeletal disorders
Patients aged 18-75 years
Patients who have signed informed consent
Disqualifiers
Patients with insufficient cognitive and language functions to follow instructions provided by clinicians and/or experimenters involved in the project
Patients who do exhibit impediments that could hinder the use of VR devices
Trial design
Treatments tested in this trial
- Shoulder Physical Examination
- Shoulder Rehabilitation in a Virtual Environment
- Usability assessment and presence and co-presence evaluation