Nursing Home

2

Review clinical trials related to Nursing Home. Use filters to narrow results by trial status, phase, treatment, biological sex and sponsor.

Condition / disease
Location
Status: Recruiting

The Effectiveness of AIFIGA Program on Nursing Home Nursing Staff and Family and Residents'Health

This study aims to develop and evaluate the longitudinal effectiveness of the Artificial Intelligence Family Involvement Generative Agent (AIFIGA) program in enhancing the health of nursing staff, family, and residents' health through the use of a sequential, mixed methods research design. The development of a real-time, interactive, and informative AIFIGA program that sparks innovation is necessary to achieve effective communication between families and nursing staff. In Phase I, lasting 18 months, we will develop the AIFIGA program based on triangulate research design, observation and in-depth interview understanding the daily communication experiences and expectations from both families and nursing staff perception in Nursing Homes(NHs) after COVID-19, as well as our previous years' research results. The training data for AIFIGA will be derived from the collection of communication dialogues in these qualitative data. Furthermore, the intelligence of AIFIGA will be developed using publicly available large language models (LLMs). In Phase II, spanning the next 18 months, we will evaluate the longitudinal effects of the AIFIGA program on the health of residents, families, and nursing staff, tracking changes over time (baseline, 1 month, 3 months, and 6 months). There will be two groups of participants: (a) an AIFIGA group that receives the AIFIGA program and uses it for 3 months, and (b) a control group that receives only routine care.

Participants needed: 210
Trial details
Age: 20+Biological sex: AllType: InterventionalSponsor: Chang Gung Memorial HospitalUpdated: Feb 9, 2026Locations: 1
Eligibility criteria

residents aged ≥ 60 years, resident's family were aged equal or higher than 20 y... [+6]

Status: Not yet recruiting

The Effect of Nature and Game Based Activities on Older People

The purpose of this study is determine the effect of nature and game based activities on happiness, spiritual well-being, frailty and cognitive status of older people in nursing home. Hypotheses of the Research H0: Nature and game-based activities don't affect the happiness, spiritual well-being, cognitive function and frailty of older people in nursing home. H1a: Happiness levels of older people in nursing home will be an increase after nature and game-based activities. H1b: Spiritual well-being levels of older people in nursing home will be an increase after nature and game-based activities. H1c: Cognitive function levels of older people in nursing home will be an increase after nature and game-based activities. H1d: Frailty status of older people in nursing home will be a decrease after nature and game-based activities.

Participants needed: 52
Trial details
Age: 65+Biological sex: AllType: InterventionalSponsor: Ondokuz Mayıs UniversityUpdated: Jun 12, 2025Locations: 1
Eligibility criteria

Older people who have been in a nursing home for at least 6 months, [+3]

Older people with physical problems that may prevent them from participating in... [+2]