Augmented Reality in Learning Anatomy: The TEACHANATOMY Randomized Cross-over Trial

Trial statusNot yet recruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age18-25
SponsorBalgrist University Hospital

About this trial

Cadaver use in anatomy education is undergoing several limitations in many universities, due to high costs, time constraints and supply difficulties. As alternatives to cadaver dissections, new teaching methods based on visual technologies, such as augmented reality (AR), are being implemented worldwide.

Augmented reality (AR), based on virtual interactive 3-dimensional elements (holograms) overlaid in the real-world, represents a promising alternative to explore the human body. In this study, we will test the efficacy of AR as an alternative teaching method in anatomy education by comparing traditional learning methods based on 2-dimensional (2D) images, videos, and online learning programs with the novel AR learning module The primary endpoint will consist of the score in the final theoretical and practical knowledge tests, assessed at two timepoints: immediately after the study session and after 3 months.

Secondary endpoints will include adverse health symptoms and user experience, assessed immediately after the study session.

Eligibility criteria

Qualifiers

Medical students attending the 1st or 2nd year of undergraduate medical education

Must not have prior anatomical education

Disqualifiers

Epilepsy

Binocular vision disorder such as strabismus

Current head and/or neck injuries

Inflammation of the scalp and/or eye

Trial design

Treatments tested in this trial

  • learning with augmented reality
  • learning with traditional methods

Treatment groups

300 Participants
are divided into 2 treatment groups

Locations

This trial has no locations

Sponsors and collaborators