Status: Not yet recruiting
Gamification Effects on the 6-Minute Walk Test in Children
The goal of this study is to learn if adding a game to the 6-minute walk test for children with neuromuscular disorders will increase enjoyment and motivation to complete the test.
Participants needed: 20
Trial details
Age: 6-12Biological sex: AllType: InterventionalSponsor: David ToupinUpdated: Jun 5, 2026Locations: 1
Eligibility criteria
Clinical diagnosis of, or active evaluation for, a neuromuscular disorder [+4]
Non-ambulatory or unsafe to attempt walking as judged by the treating physician. [+4]